Do you intend on doing one of these for each weapon that has this sort of system? You've already done CB and IG. Do you plan on doing LS, SA? Would be cool to see.
I have one done already for longsword and switch axe is the last weapon I have much of a clue how to play so I'd probably make one for that as well but we'll see past that
all we need now is INF Ammo Scrips for guns and Shells and Infinite Sharpnes + white sharpness and INF HP and Stamina and Damage Multiplier and INF EXP for Cat and Dgs
Hey, would you mind sharing how to get No Reload on weapons with the Cheat Engine? I've downloaded the table here on Nexus but don't see a no reload option within it. Thanks!
So would you be so kind as to list what exact sort of different buffs Charge Blade even has available with this? I'm honestly curious.
Also since others are suggesting different weapon buffs, here is mine - increase the usefulness of ordinary blocking so that with Guard lvl5 and Guard Boost, absolutely NOTHING will knock your hunter back for chip damage. This would be for CB (with red shield only), Lance, and Gunlance.
Blocking has been repeatedly shat on by Capcom for several years now and I don't appreciate it, since we aren't able to ditch the shield from Lance & Gunlance in exchange for increased movement speed, for example.
Pretty sure that doesn't work. I mean it doesn't function like it did in World where it is just some buff you can keep active. It is something that only lasts as long as you keep swinging your axe around, and if you get knocked out of it or switch to sword mode, it cancels immediately. But as long as you have infinite shield charge, you can just go from phial-charge stance straight into spinny axe any time you want.
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Would be cool to see.
... and that... or at least the no reload part. Not sure about rapid-firing everything, but I'm not sure that is so necessary.
Also since others are suggesting different weapon buffs, here is mine - increase the usefulness of ordinary blocking so that with Guard lvl5 and Guard Boost, absolutely NOTHING will knock your hunter back for chip damage. This would be for CB (with red shield only), Lance, and Gunlance.
Blocking has been repeatedly shat on by Capcom for several years now and I don't appreciate it, since we aren't able to ditch the shield from Lance & Gunlance in exchange for increased movement speed, for example.
But as long as you have infinite shield charge, you can just go from phial-charge stance straight into spinny axe any time you want.