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nfh994

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  1. nfh994
    nfh994
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    Updated on February 10, 2023

    如果有任何错误,请检查您的MonsterHunterRise\natives文件夹中是否有无效的mod,或者尝试更新ref。

    这个模组运作良好
  2. ohenthevoidwatcher
    ohenthevoidwatcher
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    anyone else having an issue of this not being detected by fluffy modmanager or reframework ?. trying to use the MH Extra - Full Monster AI Overhaul mod. but fluffy doesn't detect firstnatives 
    1. Lazarusthelost
      Lazarusthelost
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      I'm having the same problem this version and fluffy as well. I just bought rise 2days ago started it up without mods and was in the game instantly. I started downloading mods for it after and alot of them require this mod for them to work and after i got done with all the mods i downloaded and i started rise and a perma black loading screen every time. So your not the only 1 with this issue as of right now. This needs to get updated asap as with the fluffy version. Hopefully it will soon because as of right now rise is unplayable with this version. Even downloaded the demo to see if that would help nope it did not. 
    2. barryTheCommie
      barryTheCommie
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      Can confirm that it is not working. Natives folder just simply not showing up
  3. WaviesEvoL
    WaviesEvoL
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    do i have to have MHR Demo for this to work?
    1. FinsterKoenig
      FinsterKoenig
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      Good question, I've asked myself the same because it says so in the requirements but I don't think so because it just doesn't really make sense... Unless this whole mod is entirely just for the demo... In that case I would ignore this if you have the actual game, and just use fluffy 5000 mod manager. (but i'm absolutely not sure...)
    2. Dushess
      Dushess
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      Question is still actual, seems it relies on some Demo dlc data, but it is unavailable on my side, so the even game is bought differently, so, DO I really need mentioned pack?
  4. ultraplus123
    ultraplus123
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    after i uninstall reshade, firstnatives work fine, and after i install reshade again, firstnatives stop working
    1. 16RCheese08
      16RCheese08
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      Rename your reshade.dll/dxgi.dll to d3d12.dll
  5. Am4ryllis
    Am4ryllis
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    Did anyone make it work on Game Pass?
  6. Pride001
    Pride001
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    Please someone to help me How to use first natives
    1. Prttyluna
      Prttyluna
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      same, i need help too (how to apply this mod?)
    2. Prttyluna
      Prttyluna
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      nvm i know now
    3. log99sinacom
      log99sinacom
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      - Install REFramework >>>> (https://github.com/praydog/REFramework)
        simply extract dinput8.dll from the zip file into your Monster Hunter Rise game install folder.
      - Once REFramework is installed, drop FirstNatives.dll into "...\MonsterHunterRise\reframework\plugins"
  7. deleted140679648
    deleted140679648
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    ¿Este mod está actualizado? por que apenas lo instalo me sale la pantalla de carga de mi partida pero no pasa de ahi!
  8. Blacktuna13
    Blacktuna13
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    How do I rewrite files while the game is running?

    "Allows for swapping file locations/names and in-game updates to file changes without the need to restart the game or use a mod manager to de-archive the files in the .pak."
    but what exactly do I need to do?
    I moved and renamed files in the Natives folder while the game was running, but I didn't feel that they were applied.
  9. Baszix
    Baszix
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    Might be a stupid thing to ask but do I need FirstNatives if I have Fluffy Mod Manager? Because FMod already gives a "natives" folder the moment you install a mod through it. Thank you.
    1. FinsterKoenig
      FinsterKoenig
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      I don't think so bt I have seen a bunch of  mods that say that they need this one and I'm not sure if those specific mods will work otherwise... Just use both, just to be sure. (Should theoretically work no problem)
    2. Baszix
      Baszix
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      Thanks for responding, I'll do just that.
  10. JiehuanJames
    JiehuanJames
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    I am new to mods and was wondering if anybody can give me a walthrough of how I am supposed to download this mod or if I am doing the steps properly. I downloaded the natives thing then dragged the FirstNatives.dll in the reframework plugin folder. After I boot up the game and close it am I supposed to to see a natives folder pop up? Because If it is supposed to pop up after that mine hasn't.
    1. Cobalt7204
      Cobalt7204
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      did you find a reason for this? I'm having the same issue right now.
  11. ThereIsNoBathroom
    ThereIsNoBathroom
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    Makes the game crash