Monster Hunter Rise
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BambooBread

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BambooBread

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About this mod

Replaces the switch skill swap SFX to Dante's style switching sound

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Title Update #4 Compatible (as of 2023/2/12).

REMINDER: The new Switch Skill Swap feature is Sunbreak exclusive
(confirmed here). But you can still install this mod on base MHR with no problem. You can't use them yourself, but you can hear the replaced SFX proc when a Sunbreak player joins you executes a Switch Skill Swap.


REMINDER 2: There is only ONE audio file responsible for the Switch Skill Swap (both scrolls uses the same audio file). Hence, as much as I hate to admit it, you can only stick with one of the 4 styles at a time.

2022/06/30 : Added Devil Trigger variants of Dante's voicelines.

2022/07/12 (Version 2.0) : Now supports toggling each style on/off from Fluffy Manager's menu via grouping all 4 styles in one .rar file. You must keep the file as a .rar file (don't unzip it) for this to work.

Everything's working fine on Sunbreak.



Description:

Upon successful installation of this mod, the new switch skill swap sound (the sound is identical with both scrolls) will be replaced with Dante's style switching sound.




Main files section:

- There's two variants: Human Dante & Devil Trigger Dante. For each, there are both Fluffy and PAK versions, which contains all 4 styles (Swordmaster, Trickster, Gunslinger, Royal Guard) conveniently in one file! That way, you can have all the files and choose what to enable or disable from the mod manager!


Optional files section:

- Each styles and variants are present as individual files, in case you would like minimal files in your directory.



Installation:

Fluffy Version:

You MUST install Fluffy Manager 5000 for this to work!

1. Unzip the contents of the .zip file into a folder
2. Place that folder to the "\Games\MHRISE\Mods" folder in the Fluffy mod manager directory
3. Run Fluffy mod manager and enable the mod


.PAK Version:

1. Go to the Monster Hunter Rise Steam directory.
2. Unzip the contents of the .zip file there
3. Rename the last three digits in the .pak file to "000" or "001" depending on how many .pak files you already have.
3-1. For example, if you have no .pak files in the MHRise directory, then simply rename the file to "re_chunk_000.pak.patch_000", and if you have two .pak files, rename the file to "re_chunk_000.pak.patch_002" (since 000 and 001 is already taken).