This mod never broke due to Sunbreak, and probably never will break from any future update. Next time you get hit while i-framing, blame yourself instead.
Hi. This is a wonderful mod but there's a flaw with it. Since the mod overrides every evade that is affected by Evasion skill, it also affects SA's Wirestep, which had much longer iframe but is now the same as roll becuz of this mod. Could this be prevented?
Thank you! Despite every weapon being ruined in this game, this mod makes the game actually somewhat fun! Here's hoping the next MH game is nothing like Rise.
Hello, i got some questions there: Does the mod only affect evade window specificly or also skills which give additional iframes aswell(bubbly dance; TU2 embolden, etc) and second, does this mod also remove the iframe cap on all evading actions of 17 iframes( yes, also wirefall got this cap, supermandive is the only exception where im sure its uncapped)? maybe thats the reason why ppl cry it doesnt work, since capcom had to hardcap iframes.I hope you have time to answer, im very curious about that.
Works well. If anyone feels it not working, you can use "iframe helper" mod from this same author to check the iframe window. It is normal to get hit after a successful dodge thanks to the damage window that is WAY longer than dodge window, blame capcom for this.
One last question since I haven't been able to figure this out ingame:
This mod says it brings back the iframes from World. Rise has the same iframes for every evade. World has slightly different iframes for dodges, step dodges, demon mode dash, and all that stuff. Does the mod also bring those back, or does it simply give you 13 iframes instead of 7.9 for all of them?
It brings back the different frames for rolling, stepping and demon mode dashes. Any other type of evade (like aerial evades) have the same iframes as a roll.
I'd like to be the voice of reason here in the sea of "IT DOESN'T WORK HELP!!", and say that the mod definitely DOES work. It's already very very noticeable on its own, but with that iframe debug mod you can clearly see it lasts a bit longer.
Evade Window is actually a usable and good skill again!
Any chance that this get's extended to also affect counters? It feels weird being able to dodge attacks like in world, yet the counters still have a super tight timing. Much appreciated!
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Are you sure ? That seems like a major overlookyeah it doesEdit : maybe this mod doesn't ? https://www.nexusmods.com/monsterhunterrise/mods/1987?tab=description
This mod says it brings back the iframes from World. Rise has the same iframes for every evade. World has slightly different iframes for dodges, step dodges, demon mode dash, and all that stuff. Does the mod also bring those back, or does it simply give you 13 iframes instead of 7.9 for all of them?
Evade Window is actually a usable and good skill again!