So i installed the black belt version (Since im new) and after enabling the mod the gear doesnt appear on in the game despite fluffy showing its installed etc and i have ultimate mod manager as well but im unsure of what to exactly do with it and if it possibly conflicts with fluffy. considering the mod is showing as installed with fluffy and the files are showing up in natives in the MHR directory... im at a bit of a dead end here and would like some help :)
Really good stuff, though for some reason the leg part of the armor seems to be missing and stopping the game from launching if I have them equipped (everything but the leg armor shows up normally in the crafting preview), at least on the HR version, possibly with the Black Belt Version as well (I have some ways to go until I can actually get to the MR versions so can't say about those yet.)
You might want to update Reframework or if you are using Fluffy, reconfigure the mod and check for consistency in steam. I have been using both HR's Narga and MR's for about 40 hours on various quests with no problems. I hope your problem is resolved.
Thank you! I'm doing those after seeing drawings of anthro monsters in clothes/armors, so if you have some awesome ones with in-game armors I might get inspired haha Rise and World use two completely different engines, so mod transfers between the two is not very straightforward unfortunately... I might investigate that in the future though.
Out of curiosity (and if you're willing to share), are there more in the works? My friends and I are looking at doing a Rise playthrough and while we've already picked out options for now, it'd be cool if there's more on the way! Thank you so much for these, they're incredible!
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I have been using both HR's Narga and MR's for about 40 hours on various quests with no problems.
I hope your problem is resolved.
I'm referring to the red coloring, I was wondering if it is possible to release a mod that keeps the monsters colored in their natural color...
Rise and World use two completely different engines, so mod transfers between the two is not very straightforward unfortunately... I might investigate that in the future though.
I'm referring to the red coloring, I was wondering if it is possible to release a mod that keeps the monsters colored in their natural color...
What would an anthro Great Iztuchi or Jaggi would look like?