Could you do Elysia with swimsuit? I have the relevant mod files,but the facial movements of this model are not coordinated. I would appreciate it if you could help me optimize this mod.
Did that already but I'll give it another try in case I screwed something up EDIT: yep, just didn't take the first time or I messed something up; problem solved.
I feel like the Pyra is a little more pink than they look in Xenoblade Chronicles 2 , instead of red,. is it a model rendering issue, or is it normal mapping issue?
Hi. I'm sorry I tried installing it but when I did the textures don't seem to load.
https://ibb.co/K72HpxX
I'm sure there is something I have done wrong as game breaks if I try to use any other costume in your list. I've tried other mods and they all do the same.
I am using fluffy and all I have is
LuaBoneSystem 2.0 Pyra ver B REFramework REframework D2D showAllArmors
Any help you can provide will be appreciated. Thank you!
The fluffy manager may be not working properly, try unzip the mod, copy and paste the " natives" and " reframework" folder under Steam\steamapps\common\MonsterHunterRise
It might be clashing with other mods, Try this: 1. disable all the mods in fluffy manager 2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder 3. drag my mod into the fluffy manager and enable it 4. start the game to see if it is working
Ver.B seems to be clashing with the female animation mod but it shouldn't. When I disable female animations the entire textures for the characters disappear too.
If deleting the natives folder and reinstalling still don't work, I think it is clashing with other reframework mods you used before. Fluffy manager sometimes fails to delete all the mod files, that might be the problem.
So this may be a dumb question, but do I have to have one of the versions enabled in Fluffy to still have the different costumes work? Reason I ask is because a Nia model I enjoy clashes with Version B, but I want to use Pyra's Swimsuit model still. So, is there a way to get them to work?
You can edit the mod to make it layer to another armor using the method in the description. If the bones look weird you can use LUA Bone system, just install it, equip the armor that is looking weird, and click bind.
Good, I have a problem and is that when putting the mod of Mythra in the fluffy and activate it, load all the mod except the face and that I have the REframework and the firstnative active, but even so the face does not load me, that yes when I enter the equipment menu if the Mythra model is seen correctly, If you knew how to fix it it would be great.
It might be clashing with other mods, Try the following steps: 1. disable all the mods in fluffy manager 2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder 3. drag my mods into the fluffy manager and enable it 4. start the game to see if it is working
If it's still not working after deleting the natives folder and reinstalling, I think it might be clashing with some reframework mods you used
unfortunately the problem persists, I have the latest version of Fluffy, Reframework and firstnative, I also just uninstalled and tried using the mod without the Reframework and nothing only with the Fluffy but there is still the problem of the face overcoming that of Mythra / Pyra. What version of Fluffy do you use? Maybe that's the problem or not.
yes I also try taking off my waist gear and you only see my character's face not Pyra or Mythra's. I just realized what happens with all the Xenoblade mods I download, I also tried to take out some pieces, but it is not fixed yet, I leave you some images that I uploaded to the web in case they serve as data of what happens to me:
You were right, thank you very much to go in to see equipment and it turns out that I had the helmet hidden or something and I just gave the eye and the face charge correctly. I had no idea about the function of hiding equipment, ps: Xenoblade mods are beautiful!!!!!!!!!!!!
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Can you make a sns with only Mythra & Pyra's sword? I want it
I have the relevant mod files,but the facial movements of this model are not coordinated.
I would appreciate it if you could help me optimize this mod.
EDIT: yep, just didn't take the first time or I messed something up; problem solved.
https://ibb.co/K72HpxX
I'm sure there is something I have done wrong as game breaks if I try to use any other costume in your list. I've tried other mods and they all do the same.
I am using fluffy and all I have is
LuaBoneSystem 2.0
Pyra ver B
REFramework
REframework D2D
showAllArmors
Any help you can provide will be appreciated. Thank you!
1. disable all the mods in fluffy manager
2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder
3. drag my mod into the fluffy manager and enable it
4. start the game to see if it is working
1. disable all the mods in fluffy manager
2. go to Steam\steamapps\common\MonsterHunterRise, delete the "natives" folder
3. drag my mods into the fluffy manager and enable it
4. start the game to see if it is working
If it's still not working after deleting the natives folder and reinstalling, I think it might be clashing with some reframework mods you used
https://i.postimg.cc/0jMKH5Zj/Captura-de-pantalla-211.png
https://i.postimg.cc/bNVFtmSR/Captura-de-pantalla-212.png
https://i.postimg.cc/6prc0KHt/Captura-de-pantalla-213.png
https://i.postimg.cc/sDRZJhbG/Captura-de-pantalla-214.png