I'm new to mhr modding to a degree I'm having trouble with the mod where while using this mod during sheathed idle, walking, and running animations this mod plus Feminine Hunter Animations the shoulders and neck are extended like a giraffe, I have Lua and am using fluffy manager I'm not sure what to do
Forgot to mention that I also added new version using Simple Body Shape Editor to tweak the joints, it does not change the bone file so it works fine with Feminine Hunter Animations and other bone-changing mods. It cannot show correctly in cutscenes though, do you think you can help me with that?
Yeah, i am very interested in ver.B and i need to read the source code of body shape editor first. The reason that the editor does not apply in savedata and preview is because it only apply to the player you control, which we call it "player00", and the "player" in savedata and preview is "player08". Also, i think the tweak should apply to equipments, not certain players. But about the player in cutscenes, it works in a totally different way and it is annoying, i am afraid we need to find another way, maybe combine ver.A with ver.B? Let's see if i can make it.
Thank you for the reply! For the preset json files, when I used blender to edit the bone file, I noted down the position change of each bone in pose mode and convert it into a json file, that I can use as a preset of simple body shape editor
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i'm so confuse what should i do after install this mod T-T
Amazing!