I'm back This is update for this patch Imba Mode Activation Add imba LS counter (enable by default) if deactivate Iai slash have to wait for shealth to finish shealthing Add Auto redirect If activate when fail to normal dodge roll will trigger redirect and switch scroll IsChain Activation if deactivate will make you stop countering when taking continuously damage.
I need some help. In the Lua script you made for the IAI slash, there's an action_id value of 151, which corresponds to the sheathing animation. When I checked the animation details using Toolkit Script v2, I found that 151 is split into two parts: 151_A (the sheathing motion) and 151_B (the completion of the sheath, with a click sound).
How can I modify the if statement so it only checks for 151_B, not the entire 151 action? Right now, the IAI slash sometimes triggers before the sheathing animation is actually finished, which throws off the timing.
That being said, I noticed that the Foresight is a bit imbalanced as is. It does foresight on attacks that shouldn't chain into one, and it does foresight too early when the preceding attack isn't fully animated yet. Any plans of changing this in the future? Thanks.
Example 1: Thrust not fully registering yet but Foresight already activates Example 2: Foresight chains into Foresight. Normally does not work like that.
Edit: I viewed the code, and I'm wondering what should I change to fit my preferences on the foresight.
Hey does anyone know what do i gotta change in the code to make sacred sheathe do manual counter and not auto counter in order to not lose any spirit gauge levels, because I found a "solution" but it makes ONLY sacred sheathe counter counter work, but i want everything working AND the sacred sheathe working.
Excuse me, I really love your mod. I'm very appreciate your work. I hava a doubt that if I only want the infinit special sheathe work. How to change the code???
i get some of the counters to work as long as i am actively attacking but auto redirect will not work at all ( and i have the decos) am i doing something wrong? i even tried disabling all other options except that and still nothing
156 comments
Imba Mode Activation
Add imba LS counter (enable by default)
if deactivate Iai slash have to wait for shealth to finish shealthing
Add Auto redirect
If activate when fail to normal dodge roll will trigger redirect and switch scroll
IsChain Activation
if deactivate will make you stop countering when taking continuously damage.
Next Mod is Lance Do you guy have any suggestion
I need some help.
nvm got itIn the Lua script you made for the IAI slash, there's an action_id value of 151, which corresponds to the sheathing animation. When I checked the animation details using Toolkit Script v2, I found that 151 is split into two parts: 151_A (the sheathing motion) and 151_B (the completion of the sheath, with a click sound).
image
How can I modify the if statement so it only checks for 151_B, not the entire 151 action? Right now, the IAI slash sometimes triggers before the sheathing animation is actually finished, which throws off the timing.
Example 1: Thrust not fully registering yet but Foresight already activates
Example 2: Foresight chains into Foresight. Normally does not work like that.
Edit: I viewed the code, and I'm wondering what should I change to fit my preferences on the foresight.
Pls help
you can change it using reframeworks UI then go to script generated UI and find auto counter ls
mod is working as intended
edit dmgFlowType == 2
like how can i not have the auto serene pose and foresight?
great mod 7/10