In case it wasn't clear from the screenshot, it's worth mentioning that with the script enabled you can't access village quests at all. It's trivially easy to just disable the script in the REFramework menu if you want to access Hinoa's normal menu, however, and if you've cleared out all the village quests (and have thus unlocked the Flame Seal at the smithy) there's not much of a reason to go back to them.
With that all being said, I'm honestly surprised nobody made a script like this sooner, since it's a really great idea! One of the main issues with Kamura over Elgado is that to access hub quests you have to go into the gathering hub, which has its between-quest features spread across two rooms and the Buddy Plaza (the cohoot nests can't be accessed from the prep room), whereas everything's all in one big "room" in Elgado (you still have to go to the Buddy Plaza for one nest, but the other one is in Elgado). But by letting you take hub quests in the outdoor section, this at least cuts Kamura down to just 2 areas instead of 3. I wonder how difficult it would be to make a script that lets you use some Elgado-exclusive features in Kamura (like melding pot accelerants), or consolidates some things from the Buddy Plaza into a village NPC like the housekeeper in the hub prep area or the Buddy Piazza in Elgado...? (Not asking you to do it, mind you, just thinking aloud in case anyone has thoughts on the feasibility of the idea!)
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With that all being said, I'm honestly surprised nobody made a script like this sooner, since it's a really great idea! One of the main issues with Kamura over Elgado is that to access hub quests you have to go into the gathering hub, which has its between-quest features spread across two rooms and the Buddy Plaza (the cohoot nests can't be accessed from the prep room), whereas everything's all in one big "room" in Elgado (you still have to go to the Buddy Plaza for one nest, but the other one is in Elgado). But by letting you take hub quests in the outdoor section, this at least cuts Kamura down to just 2 areas instead of 3. I wonder how difficult it would be to make a script that lets you use some Elgado-exclusive features in Kamura (like melding pot accelerants), or consolidates some things from the Buddy Plaza into a village NPC like the housekeeper in the hub prep area or the Buddy Piazza in Elgado...? (Not asking you to do it, mind you, just thinking aloud in case anyone has thoughts on the feasibility of the idea!)