Super cool mod, was wondering what the difference between blue and white hitboxes are, at first i assumed it was related to guarding since one is called frontal as both hit when guarding facing away
I'll second this request. There's an old mod called iFrame Helper that can show marks on screen for evade iframes/counters/guard points/hyperarmor but that's nowhere near as readable or as customizable as this.
heyy this is really cool thank you! i'd like to request a feature: is it possible to draw the hitboxes before the monsters attack? basically so the player can prepare to dodge, can prepare for the attack? like a second before the monster does the attack? thanks :D
Thank you for your verrry good work and it works very well. By the way, is it possible to adjust this mod to Reframework's custom FOV?(Please if possible)
Hi! First of all, great job! I have been doing some showcases with the mod.
Second... Would it be possible to have an option to show hurtboxes? Like, being able to see your hunter hurtboxes? It's so I can see why aerial attacks behave weird.
26 comments
Can you make this mod for mhw?
By the way, is it possible to adjust this mod to Reframework's custom FOV?(Please if possible)
https://www.nexusmods.com/monsterhunterrise/mods/84
Second... Would it be possible to have an option to show hurtboxes? Like, being able to see your hunter hurtboxes? It's so I can see why aerial attacks behave weird.
10/10 seriously