I'm pretty sure my character was one of the base faces, just with the pixie cut and I removed the cheek blush cause while it looked fine in the creator in game it looked like clown splotches. Other than that I think it was just shifting around the colors of the hair, eyes and skin tone. I remember seeing the creator and being a bit underwhelmed compared to MHW so I didn't want to spend to much time in there haha. Might actually change her later.
You can "use" a character voucher to see the presets after creation (you can get a free one in the dlc list on the steam store page). From here you are able to see the presets of the character (the edit voucher won't be consumed, unless you actually change your character and confirm the changes, just checking in and quitting the edit menu won't use it)
Download the .pak file and put it in your Rise folder (ex steam\steamapps\common\MonsterHunterRise\) If this is your first pak file you can just drop it in your folder. If not change the last 000 in re_chunk_000.pak.patch_000.pak to 001, or 002, etc depending on how many pak files you have.
Not trying to be mean here but Idk how to make that more clear.
No no I do understand what you said earlier but just wondering if we can still apply it as well even if we put it in seperate folder in the game dir. Sorry
For pak files I don't think so? Never tried but from all the instructions I've seen online the pak files should be in the game dir where the .exe is. TBH this is my first time modding a REngine game so I don't know all the details.
Thanks! Yeah some of new files are worrying, especially the NRRTs, I have a feeling those are going to be a nightmare on the armors that require a lot of edits... Well, we'll see!
Hopefully. Will be porting the ones I already have done first like Rathalos, Zinogre, etc. Once all the ports are done I'll start making some for the new Rise armors.
Even porting this might take a while since there's quite a bit of work to do getting them to show up right in Rise.
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Also would you mind sharing your hunter creation presets?
Here's the character
I'm pretty sure my character was one of the base faces, just with the pixie cut and I removed the cheek blush cause while it looked fine in the creator in game it looked like clown splotches. Other than that I think it was just shifting around the colors of the hair, eyes and skin tone. I remember seeing the creator and being a bit underwhelmed compared to MHW so I didn't want to spend to much time in there haha.
Might actually change her later.
Here's the character
https://www.patreon.com/posts/fluffy-manager-61494810
You don't have to though, you could use the pak version instead. Up to you.
Download the .pak file and put it in your Rise folder (ex steam\steamapps\common\MonsterHunterRise\)
If this is your first pak file you can just drop it in your folder. If not change the last 000 in re_chunk_000.pak.patch_000.pak to 001, or 002, etc depending on how many pak files you have.
Not trying to be mean here but Idk how to make that more clear.
I was hoping you'd do the same for Rise. Glad you got it working. Awesome job.
Even porting this might take a while since there's quite a bit of work to do getting them to show up right in Rise.