Monster Hunter Rise
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NiyaKhalifa

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NiyaKhalifa

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About this mod

This Script allows you to add offsets to your player camera.

Requirements
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This script allows you to add offsets to the player camera.

Freely adjust the camera that follows your character.
Super close Third-Person over the shoulder while shooting your Bowgun?
Far away and high altitude for maximum overview?
Cinematic shots?
Go wild!

Installation:
- Make sure you have REFramework installed
- Download the .zip file and unpack it
- Put Camera_Offset.lua script into REFramework's autorun folder or load the script ingame with REFramework's Script Runner

Currently includes the following features:
Side Offset - Moves the camera to the right/left
Height Offset - Moves the camera up/down
Distance Offset - Moves the camera backwards

Planned features:
Optional automatic height adjustment when turning the camera to the downwards or upwards.
Camera attachment point selection. (Camera Origin is currently attached to the player's hip-bone)

Use in combination with RE Frameworks build in FOV changer.

Known Issues:
Using this script during cutscenes (Dango cutscene for example) will mess with the camera angles.
Camera setting will be used when wyvern riding. Sometimes very cinematic, sometimes very chaotic.

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