Stuck with the aforementioned infinite initializing, even if I delete a folder or two out of data/InsectGlaiveAudioCues/audio. I don't doubt that the creative minds at work here, Team DB, will figure it out with the swifty.
UPDATE: This just inexplicably started working for me yesterday and I'm not sure what I did differently, if anything at all..
Yeah it's unfortunately busted, but hopefully it's an easy fix. Kinda waiting on doing a glaive build until I get this. I just love customizing sounds.
given the experimental nature of the whole "sound skin hot replace" system, would you consider releasing a simple audio replacement mod for people that don't need such complicated functionalities and would rather have less performance hit?
Honestly, the hot-replace shouldn’t be much of a performance hit. Once this is a little bit more stable and tested, though—yeah, I’d be willing to package up a little “REFramework additional audio starter kit!”
It doesn’t actually replace audio, though—it’s playing separate audio files through REFramework’s Lua interpreter. So, suitability for your own projects may vary.
16 comments
Stuck with the aforementioned infinite initializing, even if I delete a folder or two out of data/InsectGlaiveAudioCues/audio. I don't doubt that the creative minds at work here, Team DB, will figure it out with the swifty.
UPDATE: This just inexplicably started working for me yesterday and I'm not sure what I did differently, if anything at all..
Keep it up, more Kamen Rider mods!
It doesn’t actually replace audio, though—it’s playing separate audio files through REFramework’s Lua interpreter. So, suitability for your own projects may vary.