Can you also do this kind of hack on MHWilds open beta later? Can't run it, crash on startup so hopefully there is a similar workaround like this for Wilds
Hello, it's possible to use this mod on Windows 10? my card is dx12 but not fully support feature level 12, so i was trying to run the game in vulkan mode. there is some way to do it? also with the file in this mod?
yeah i forgot to mention that i also tried different version of dxvk, with the DXVK-Async 1.10.3 i get this error
i also tried to add dxvk config file and enable/disable dxgi.nvapiHack and dxvk.enableAsync. Just wondering if you know why this happens or where is the problem. the dxgi log file seems the same as the 1.9.3 anyway i give you if you wanna know
Tried it on the demo and it worked perfectly. I can even see the menu buttons! The performance isn't perfect, but I can play. You're a godsend; now I can play with my friends and not be forced to switch to spyware 10!
Straight out does not work for me, after following instructions, XD3_INVALID_INPUT with and without checksum validation, the RE8 windows fix allowed me to actually launch it (with problems of crashing after every mission) and the delta patch still couldn't do anything after launching once
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT or xdelta3: source file too short: XD3_INVALID_INPUT
64 comments
my card is dx12 but not fully support feature level 12, so i was trying to run the game in vulkan mode.
there is some way to do it? also with the file in this mod?
then i tried with the last version of proton (2,6) and i get another error with it
that's the log with dxgi
i also changed the config with targetplatform=directx12
do you know maybe what can cause this???
i also tried to add dxvk config file and enable/disable dxgi.nvapiHack and dxvk.enableAsync.
Just wondering if you know why this happens or where is the problem.
the dxgi log file seems the same as the 1.9.3 anyway i give you if you wanna know
info: Game: MonsterHunterRise.exe
info: DXVK: v1.10.3-async
info: Found config file: dxvk.conf
info: Effective configuration:
info: dxvk.enableAsync = true
info: dxgi.nvapiHack = true
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Tesla K20Xm:
info: Driver: 463.15.0
info: Vulkan: 1.2.155
info: Memory Heap[0]:
info: Size: 6096 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 8090 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
?
https://www.nvidia.com/Download/driverResults.aspx/191347/en-us/
did you just picked a random older version or a specific one for a reason? just to know
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT or
xdelta3: source file too short: XD3_INVALID_INPUT