Still working in ver15.0.0.0, for someone said nothing happened guys: there is no message when export done, you should check reframework/data/TalismanExporter folder directly.
I've not got a data folder inside reframework, not even got a folder inside the reframework folder... I've gone to AppData\Roaming\Vortex\monsterhunterrise\mods\REFramework-26-1-3-5-1664161771 and all that's in there is dinput8.dll
I've got other mods installed so I can confirm that reframework is working for the other mods but I don't have anything else. Good to know that there's no message when the export is done but as far as I can tell nothing happens at all?
So far I've tried... Restarting the game Opening the equipment box for my character Reinstalling the mod
If you're using vortex it won't be located in the mod files vortex uses, instead it will be located in the rise install folder, for example F:\SteamLibrary\steamapps\common\MonsterHunterRise\reframework\data\TalismanExporter for me.
Thanks for developing this mod. Do you have any plans making something that could export qurious crafts? The wiki-db website has already updated the import function for qurious craft. Hope that we could have a qurious exporter similar to talisman exporter.
Thanks for writing this mod! It's really a life saver. However, after updating Reframework to 1.3.4 (the only version that works with the game right now) and also using the latest version of Talisman Exporter, I waited for 20min after clicking "Export" and the output file was still 0KB. My output txt file was ~20KB several weeks ago the last time I exported using this mod and I haven't had any new talismans since then. Do you have an idea what's going on? I don't have any other mods except for reframework and this one.
Can confirm the 0KB problem. REFramework 1.3.0 here (it works with the new game update as long as you do NOT enter fullscreen mode; 1.3.4 is required for fullscreen mode). Before the game update I was able to export fine (thanks a lot!). Since the v11.0.1 update this 0KB issue is showing up.
Okay, so apparently it seems v11.0.1.0 added some new layer of security for god knows what reason? The mod still works as long as you have your talisman inventory open (go to change equipment, and open the menu for changing your talisman), so for now, that's the makeshift solution.
Edit: Nevermind, took me like half a minute to bypass it and make an update
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there is no message when export done, you should check reframework/data/TalismanExporter folder directly.
AppData\Roaming\Vortex\monsterhunterrise\mods\REFramework-26-1-3-5-1664161771
and all that's in there is dinput8.dll
I've got other mods installed so I can confirm that reframework is working for the other mods but I don't have anything else.
Good to know that there's no message when the export is done but as far as I can tell nothing happens at all?
So far I've tried...
Restarting the game
Opening the equipment box for my character
Reinstalling the mod
...what else can I do?
TU5.
TU4.
if v._IdType == 3 then
toif v._IdType == 3 and v._IsLock then
However, after updating Reframework to 1.3.4 (the only version that works with the game right now) and also using the latest version of Talisman Exporter, I waited for 20min after clicking "Export" and the output file was still 0KB. My output txt file was ~20KB several weeks ago the last time I exported using this mod and I haven't had any new talismans since then. Do you have an idea what's going on? I don't have any other mods except for reframework and this one.
The mod still works as long as you have your talisman inventory open (go to change equipment, and open the menu for changing your talisman), so for now, that's the makeshift solution.
Edit: Nevermind, took me like half a minute to bypass it and make an update