This release addresses a Proton incompatibility by making the REFramework Direct 2D plugin optional. There was also major refactoring work done to separate the script into Lua modules. This doesn't directly affect the user experience, but it will make the mod much easier to maintain and improve.

New features:

  • Added support for Proton. To run the mod in a Proton environment (like the Steam Deck), ensure you do not have the reframework-d2d plugin installed, or disable it in the reframework/autorun/mhrise-coavins-dps/user_options.lua file
  • Refactored the script into Lua modules to improve maintainability

Bug fixes:
  • If the user manually selects a specific monster with hotkeys, new monsters that enter the field will no longer be automatically added to
    the report
  • Fixed some incorrect key names
  • Fixed an issue where the overlay would not update to reflect changes to settings when in the village

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