Monster Hunter Rise

VERSION 1.6 RELEASE
Changelog:

  • Bug-fixes;
  • Large Monster UI: added rage and stamina;
  • Small Monster UI: added stamina. Off by default. Useless because small monsters don't get tired.
  • Dynamic positioning: added world offset, max distance and opacity falloff (the further monster is from you - the less visible the UI becomes);
This mod's code base is quiet big so bugs may still exist. Feel free to report any issue you have encountered. But still try to read older posts and see if the issue has been reported already.

If you encountered a bug or an issue - first thing to try is delete your config.json from reframework/data/MHR Overlay/config.json and see if the issue still exist. If it does - please make screenshots, videos, send log file, put reframework folder into the zip archive and send it to me so I can test it with your files.

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GreenComfyTea