VERSION 1.6 RELEASE
Changelog:
- Bug-fixes;
- Large Monster UI: added rage and stamina;
- Small Monster UI: added stamina. Off by default. Useless because small monsters don't get tired.
- Dynamic positioning: added world offset, max distance and opacity falloff (the further monster is from you - the less visible the UI becomes);
If you encountered a bug or an issue - first thing to try is delete your config.json from reframework/data/MHR Overlay/config.json and see if the issue still exist. If it does - please make screenshots, videos, send log file, put reframework folder into the zip archive and send it to me so I can test it with your files.