This page was last updated on 04 October 2023, 7:32PM
Changelogs
Version Realistic Skies 1.01
Fixed an incorrect value for sun intensity.
Version 3
Remade the mod from scratch because I lost the project file.
Updated mod to Frosty 1.0.5 archiveless format.
Version 2.0
Rebuilt from scratch, now features mie scattering to achieve slightly more realistic color.
Version 1.0
Reverted 0.53 sun intensity changes because I have a better understanding of what they do now.
Reduced moon light intensity in order to allow removal of Rayleigh polarization previously used to make the sky darker at night.
Moon now actually casts very faint light.
Version 0.53
Overhauled sun intensity settings. Daytime sky looks slightly darker than previous versions overall but I think the mod previously made the sky too bright.
Disabled Benefactor/Anansi Tower specific sun flares that made it look ridiculous at night.
Disabled weird cloud in the city visible from Anansi Tower.
Version 0.21
Adjusted sunrise and sunset.
Version 0.13
Adjusted sun intensity.
Version 0.12
Adjusted sun intensity.
Version 0.11
Minor adjustments to night time.
Fixed incorrect value at sunset.
Version 0.4
Potential fix for clouds being too bright at sun rise/set.
Tweaked fog settings.
Removed Release specific overrides so that it should use default TOD values already adjusted by this mod.