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uxhh

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uxhh

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39 comments

  1. Asaaa1
    Asaaa1
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    The mod doesn't seem to work, installed and launched just fine with Frosty Mod manager 1.0.5.9, I tried jumping down the street and it'll play the fall death animation and the game restarts, pretty much nothing has changed. Weird
    1. tectonicvr
      tectonicvr
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      you need to get close to the ground first the mod does not remove fall damage
  2. chriscoop
    chriscoop
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    So is there really no way to get to ground level without using godmode?

    I've gotten pretty damn close to the ground (plenty close for me to roll out the fall) and I still die once I hit the ground.
    1. emeraldminer299
      emeraldminer299
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      You can glide down.
    2. QTLyca
      QTLyca
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      i know this is very late but
      chapter hill is the easiest way without godmode
    3. EnigmaZULU9442
      EnigmaZULU9442
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      **FOR ANY ONE WHO NEED TO KNOW **,Heres a youtube video i literally just recorded the other day  showing one of a few different ways to do it safely, at the time i didnt have the mag plus mod , now i do but the glitch still works the same , just easier lol theres also another spot in the develpmont zone where its raining that has a catwalk that goes all the way to the ground, and another in the k sec area with the icarus mission where he is locked up 

      https://www.youtube.com/watch?v=CHShfP7vgFM
  3. UtopianVirtual
    UtopianVirtual
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    How are you running so fast in the video?
  4. LabenVenci
    LabenVenci
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    This mod isn't working for me for some reason.
    Used it in the past, came back to try it again, kill barriers are still there, testing it infront of the Lair. 

    Any help?
  5. Offline1337
    Offline1337
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    note that this mod breaks Flytrap
  6. ManMetSnor1
    ManMetSnor1
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    How'd you manage to actually create the street layer?
    1. emeraldminer299
      emeraldminer299
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      It's probably one large invisible square
  7. PG1
    PG1
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    If you're starting a new game, disable this first. There are a few scripted jumps that won't work, like the three bollards that raise out of the ground. The street area doesn't work in that mission anyway, you can get over the fence where you take out the first guard but you die instantly.
    1. emeraldminer299
      emeraldminer299
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      Ya, I noticed it when replaying the mission. I wonder why.
  8. jonjonp808
    jonjonp808
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    My game fails to launch when I try applying the mod to it. I followed all the instructions so I'm not sure why
    1. emeraldminer299
      emeraldminer299
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      If your files are read only, then it will not be able to apply the mod. Find the game folder and turn off read only in the folder properties.
  9. meimeiriver@xs4all.nl
    [email protected]
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    I like this mod. Or, rather, the idea behind this mod. But I noticed quite a bit of 'holes' (absence of collision) in floors, streets, etc. It almost seems street level collision consists of just a few large, flat meshes, that don't follow the exact street level.

    Now, the occasional absence of collision is mentioned in the documentation, in all fairness, so it's all good... but it could be better. :)
    1. emeraldminer299
      emeraldminer299
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      Ya, Frostbite didn't expect people to walk in the streets so all of it is just decoration to make it look like a real future city.
  10. Eddyoshi
    Eddyoshi
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    Just as a heads up, you can get down to the street after doing the mission to rescue Icarus from the electric cage. Once you've finished the mission, go back there and hop the fence, then hey presto whole city to explore.

    But I'd recommend turning it off during missions since it seems to add in a bunch of invisible walls all over the place and get you stuck during certain missions and areas.
    1. emeraldminer299
      emeraldminer299
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      Oh, thanks for this. I've been failing many attempts to glide down.