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TheNollz

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TheNollz

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34 comments

  1. Juansigma
    Juansigma
    • supporter
    • 4 kudos
    How did you add these props to the game map? What tools did you use to do this?
  2. EduGod2404
    EduGod2404
    • member
    • 0 kudos
    hello, why use list mode instead of priority mode in the frosty mod manager
  3. eXponentiamusic
    eXponentiamusic
    • supporter
    • 0 kudos
    So one small part of the map I had fun exploring was the Lair/Zephyr and specifically the slanted roof. There's a zipline that seems inaccessible from the middle of the slanted roof, and if you pause buffer you can explore around the corner and find a platform that leads to a closed door that if opened would lead to the "backyard" where you had to fight krugersec when they raided the lair. I'd love to see that door opened at the minimum, but also a small expansion to this area would be cool. I don't know the limits of your tools, but what I'd like to see is any path to get onto the roof from that backyard as currently none of the ledges are grabbable or there's an invisible roof or something. This would allow access over the tops of the bridges to various locations (assuming the invisible barriers over the bridges were also removed). Additionally, a bit more ambitiously I'd like to see an additional path towards shimmering heights through this method, going over the bridge and perhaps around the outside of the building so you could more quickly/in a more fun manner get to shimmering heights without having to slow down and climb the ladder. I'd just like to see a few more quick exits like the slide out of the window, and the hub seems like it's got a fair few small tweaks that could be made to just open up some cool spaces.

    The current mod is already superb however and I thank you so much for it. I honestly didn't do too much exploring before I installed this mod, so I'll constantly find cool spots that don't have any collectibles and think to myself "this is probably an area expanded by the mod and I shouldn't even be here" and it always blows me away how much fun I had getting to where I am and the awesome view I'm experiencing. I don't expect or need any more, jsut figured I'd throw a suggestion in that I think would be cool.
  4. Krydar
    Krydar
    • member
    • 0 kudos
    Does this mod let you enter the Elysium building after the mission is done?
    1. TheNollz
      TheNollz
      • supporter
      • 19 kudos
      It is not. Mission Areas Freeroam does.
  5. So good man. If you could expand this to other areas that would be amazing. But probably a ton of work. But thanks for this great mod
  6. EnigmaZULU9442
    EnigmaZULU9442
    • member
    • 4 kudos
    this mod is insane man good stuff 
  7. Crytoma
    Crytoma
    • supporter
    • 0 kudos
    Thank you so much
  8. L3monGuy
    L3monGuy
    • member
    • 1 kudos
    Is this compatible with story mode? As in it will not interfere with anything right?
    1. kolos1212
      kolos1212
      • member
      • 0 kudos
      I'm raising this question, but I think it should be safe since it only adds things doesn't really remove too many objects if any.
    2. TheNollz
      TheNollz
      • supporter
      • 19 kudos
      You should have no problem getting through the story with it.
  9. DuskTheWusky
    DuskTheWusky
    • member
    • 0 kudos
    I'm really curious. I know nothing about the games mod tools, and since this is the only mod I've seen that actually edits the map, do you think there is a possibility for more common, and even larger map edits and additions mods in the future? Or even fully custom levels?
  10. milk985
    milk985
    • member
    • 0 kudos
    Is it compatible with Xbox?
    1. TheNollz
      TheNollz
      • supporter
      • 19 kudos
      Mods are only available on PC. Only a few mods have been ported to the jailbroken PS4.