Is anybody else having issues with the AP while using this mod? My Ap just veers off to the right with this mod and has a mind of its own. Maybe since the new patch is out, it messed the game up? Thanks for the help and will you update the mod if it is a compatibility issue?
It is because the NX mod uses its own improved sound for the A320Neo (see in the mod files; it has a sound directory)... and because the mod uses its own layout.json in which the sound is linked.
It may be possible to merge both mods by hand, but supporting this natively is ....difficult I think
Edit: Yeah I did it, but you have to effectively mod the mod... a bit at least. ;)
No. you need to edit the layout.json and the manifest.json. (I think at least you need to edit the manifest, too. Crashed the first time as I didn't but could be coincidence).
Here a short how to, but meh: 1) replace the sound directory of the NX mod with this one 2) open the layout.json of this mod and look for everything that has the SOUND-directory in it (looks like "path": "SimObjects/Airplanes/Asobo_A320_NEO/sound/sound.xml"). Copy all the lines (with size and date!) and paste them in the layout.json of NX mod. Delete the original sound lines of the NX-Mod (3 brackets with links or so, they point to non-existing files now). 3) edit manifest.json and lookup the new size of the NX mod directory and put it in there. I think you need that because the game allocates memory. Not sure though.
Worked for me and is surprisingly fast done. Would love if those two mods were combined.
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I want to use this mod as well in A32NX mod.
But the game didn't work.
How to use it on the A32NX?
It may be possible to merge both mods by hand, but supporting this natively is ....difficult I think
Edit: Yeah I did it, but you have to effectively mod the mod... a bit at least. ;)
Here a short how to, but meh:
1) replace the sound directory of the NX mod with this one
2) open the layout.json of this mod and look for everything that has the SOUND-directory in it (looks like "path": "SimObjects/Airplanes/Asobo_A320_NEO/sound/sound.xml"). Copy all the lines (with size and date!) and paste them in the layout.json of NX mod. Delete the original sound lines of the NX-Mod (3 brackets with links or so, they point to non-existing files now).
3) edit manifest.json and lookup the new size of the NX mod directory and put it in there. I think you need that because the game allocates memory. Not sure though.
Worked for me and is surprisingly fast done. Would love if those two mods were combined.