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Uses BepInEx (https://github.com/BepInEx/BepInEx) to hook into the game Uses a modified version of SteamVR_Standalone_IL2CPP (https://github.com/BepInEx/BepInEx) to enable vr
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Added DisableMotionControls option to play the game with a gamepad and head aiming
Fixed weapon switching in levels without access to Paz
Fixed some UI elements being rotated incorrectly
Added BeatVibrationOffset option to control the latency of the on beat vibration effect
Version 0.7.2
Fixed ultimate sometimes firing from wrong hand
Version 0.7.1
Fixed near clip plane causing guns to render incorrectly
Added untested bindings for HP Reverb
Version 0.7.0
Fixed Hidden Area Mask
Fixed bullet trajectory occasionally being wrong
Removed pause during tutorial
Added vibrations to the controllers on the beat
Made the game focus itself on launch + trigger correctly pass the press any key screen
Version 0.6.2
Fixed an error when using hand based movement
Version 0.6.1
Fixed health UI in left handed mode
Version 0.6.0
Fixed loading into torments
Version 0.5.2
Added untested vive bindings + performance setting that removes some post processing effects
Version 0.5.1
Fixed player not facing the menu when launcihng the game, fixed the bullets from the pistol ult being incorrect, fixed the right eye being blurry
Version 0.5.0
Made reticle more visible and forced UI elements to render on top of other geometry
Version 0.4.0
Added Roomscale movement and snap turning
Version 0.3.0
Moved UI closer, fixed a bug with aiming direction
Version 0.2.0
Added screen mirroring
Version 0.1.1
First release. Still in alpha but good enough to be playable
VR conversion mod for Metal: Hellsinger. 6DOF VR with full motion controls and a mostly diagetic hud.
NB: Due to an issue with nexus mods, I can't currently upload the latest version here, please go to github to get the latest version, which works with the Dream of the Beast DLC
Source code and latest updates available on github.
Updates will always be released first on github
Installation
Locate your game's installation folder
For steam: Library>Metal:Hellsinger>Right Click>Manage>Browse local files For xbox app: Metal:Hellsinger>3 dots>Manage>Files>Browse>Metal- Hellsinger>Content
Extract the mod zip into the top level of the game folder
Launch the game normally
Controls Oculus rift
Valve index
Config Aspects of the mod can be configured in LivingFray.HellsingerVR.cfg, found in BepInEx/config.
Enabled: Disable this mod without uninstalling it
Left handed: One handed weapons will be held in the left hand, does not flip joystick bindings
Snap turn amount: COMING SOON - Will control snap turning speed, currently only smooth turning is supported
Movement type: VR device movement stick is relative to (head, hand, offhand)
Reticle location: Where the reticle/beat indicator is drawn (target, sights, head) defaults to target, which attaches the reticle to the world object currently being aimed at
Show health on hand: Display health bar on the offhand or floating in front of your head
Show ultimate on hand: Display ultimate charge bar on the offhand or floating in front of your head
Show fury on hand: Display fury meter on the offhand or floating in front of your head
Show boss on hand: Display bosses' health bars on the offhand or floating in front of your head
Game UI Distance: Distance from head that game UI (such as total score) is rendered
Menu UI Distance: Distance from head menus are rendered
Known issues Game focus To get past the logos/login screen the game needs to be in focus. If you can't login in (by pressing either trigger) check the game is in focus by clicking on it outside vr
Performance Metal: Hellsinger was not designed for VR and can be quite graphically intensive. Turning down the graphics settings in game can help somewhat (going from high to mid resulted in the most noticable performance gain during testing, with going from mid to low having minimal additional impact). Using vrperfkit can help considerably at the cost of some graphical fidelity.
Uninstalling Delete the BepInEx folder, winhttp.dll and any other files added while installing the mod. Verifying the game integrity through steam/xbox may also work.