Metal Gear Solid V: The Phantom Pain
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Count_Fuzzball

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CountFuzzball

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16 comments

  1. rammsteincsgo
    rammsteincsgo
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    Hey man, by any chance could you make the Dash Punch also kill with one hit?
    1. rammsteincsgo
      rammsteincsgo
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      I learned how to edit your mod, so I've done that!
    2. AFinalEnding
      AFinalEnding
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      Would you be okay with sharing it? There was a mod that did that but it's gone now. :/
  2. pistol81
    pistol81
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    Thx for the gift bro~!
    Using Infinite Heaven, never changed Enemies' Life scale (so it's 100% originally)
    Even 3-combo and dashing punch kills enemies at once.
    Any recommendation in use? Tried raising Enemy life scale up to 120% and over 150%, but still killing ground!
    1. CountFuzzball
      CountFuzzball
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      The 3 punch combo should just injure them, not outright kill. I'm not sure what's going on there.
      I haven't tried the dash punch, didn't realise that kills them!

      My recommendation would be to sneak more and chokehold them all :)
      Or use the tranq ;)
    2. rammsteincsgo
      rammsteincsgo
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      Dash punch kills? I'm downloading this mod then!!!
    3. rammsteincsgo
      rammsteincsgo
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      Didn't work for the Dash Punch, it's a shame because I wanted specifically that. But I'm keeping it, it's fun to kill the Heavy Infantry guys with a 5 hit combo.
  3. Thunderbyrd
    Thunderbyrd
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    Wait throws from guard towers meaning when u knock them out while on the ladder or when ur in the tower and u throw the enemy down. The vanilla game has a problem where if u take out the guard while on the ladder, its a knockout. But if u knocked out the guard before u make ur way up the tower, and then throw the guard to the ground from the tower to extract him, he dies. I was lookin for a mod that fixed that. If it does that you think you could make a stand alone?
    1. CountFuzzball
      CountFuzzball
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      Only saw this now, my bad! I've only changed the action button style throw when you're on a ladder and you reach up to yank a guard from below.
      I'm not sure if the damage a guard takes from throwing him off a tower can be edited.
    2. Thunderbyrd
      Thunderbyrd
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      Damn, that was a glaring oversight on Kojimbos part honestly. Hate having to go up to towers all the time, but the challenge is nice. Let me know if u find anything, if you're still working on stuff. Also could you ask people in the Modder's discord, if your in it, about modding or anything relating to fixing the Anti Air Radars in game? like if they've found a variable for it. Also sucks that all equipment gets repaired EXCEPT the biggest piece in the camp.
    3. Thunderbyrd
      Thunderbyrd
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      Damn, that was a glaring oversight on Kojimbos part honestly. Hate having to go up to towers all the time, but the challenge is nice. Let me know if u find anything, if you're still working on stuff. Also could you ask people in the Modder's discord, if your in it, about modding or anything relating to fixing the Anti Air Radars in game? like if they've found a variable for it. Also sucks that all equipment gets repaired EXCEPT the biggest piece in the camp.
  4. Veynam
    Veynam
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    This is great, thanks for the work :')
    1. CountFuzzball
      CountFuzzball
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      Glad to hear you enjoy it :D
    2. MgSolidus
      MgSolidus
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      • 5 kudos
      long stun version?
    3. CountFuzzball
      CountFuzzball
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      Hey MgSolidus.
      More Effective CQC does what you're asking for. Puts them to sleep for a while, but functionally identical to a long stun. :)
      https://www.nexusmods.com/metalgearsolidvtpp/mods/196
    4. MgSolidus
      MgSolidus
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      I saw it and in comments people say it may cause an problems, second when i land fist in face i still want to see stun.

      I explore game files my self and still didn't figure out which file and lines are responsible for stun time.

      And if be correctly i'm looking only Chokehold stun time boost.