I know this has been inactive for a while but worth a try for me. Has anyone found the ID for the Uragan-5 Air-S? I just want to try and mod it so that it has a built in suppressor.
ive tried editing the weapons and the strange thing is i got the zzz to show up on the icon but it still shoots normal bullets i changed all of the ammo that i was using to tranq but my gun still kills people. what am i doing wrong?
Hi, I'm trying to mod the Geist P3 to stun mode because I like the gun but couldn't use it because I mostly use non lethal, i managed to make it to stun, but the hit sound is weird, do you know where I can change that? And do you by any chance know how to modify the gun stats values in the scripts?
Hey I saw someone mention the UN ARC NL below. Actually thats what I originally came in here looking for. It really sucks the Arc NL has such limited max ammo. I was hoping for some advice to change it to be more, like the RIOT SMG. It has like twice the ammo as the only NL Rifle, which makes no sense to me really... shouldnt the primaries have more ammo than the secondaries?
Anyway I've already got a couple mods that change things like the enhanced silencers so I'm not sure I could even use both mods since they each change the same file. So I was hoping maybe you knew, or could help me find, which part I would have to change to make a non lethal G44 variant, and also maybe increase the max ammo of the UN ARC?
Found out how to change the ammo of the UN ARC Mine now has 30/270. In the file [Assets\Tpp\level_asset\weapon\ParameterTables\parts\EquipParameters.lua] you mod this line. {TppEquip.AM_30232,TppEquip.EQP_AM_30232,20,120,TppEquip.BL_RfRubber} you can change the clip and total ammo there. I put mine to 30/300 to see if anything happened and it did, Im happy with that. Still not sure how to change the G44 to have a non lethal version though.
Btw, I kinda wish I could lower the rate of fire on it, and maybe increase the damage of the rubber bullets a bit. Which lines and numbers do that?
tried this one {TppEquip.AM_30232,TppEquip.EQP_AM_30232,20,120,TppEquip.BL_RfRubber} to {TppEquip.AM_30232,TppEquip.EQP_AM_30232,20,120,TppEquip.BL_Rftranq} game hang after i equip the changed weapon.. explanation please thank you...
Find DamageParameterTables.lua in the unpacked 00.dat file. It includes the damage type and amount of damage for the weapons at the bottom of the upgrade tree. You need to figure out the weapon ID, since you have figured it out while changing the ammo amount in your post, I figure you already have some ideas by now. All the assault rifles start with 3. For example, the UN-ARC-NL parameters are as follows: {TppDamage.ATK_30232,0,0,0,600,500,300,30,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,15,2,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,TppDamage.DAM_SOURCE_Assault,0,550,200} I think this is an unmodified G44-9 {TppDamage.ATK_30325,600,500,40,0,0,300,30,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,15,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,TppDamage.DAM_SOURCE_Assault,400,0,200} Find the difference between the two strings and you will be able to figure out how to change the damage type to stun, and even the amount of damage.
i need the UN-ARC (UN-Automatic Rifle for Combat.) with full automatic sleep mode for long range (increase shooting range like heavy sniper rifle range, but still categorized as rifle), can you do that?
Im pretty sure thats possible, I mentioned earlier modding my UN ARC NL to have more ammo, so you could change the ammo type from rubber to the tranqs. Im unsure still how to change the other stats of it but if you want long range they already have that in snipers so that should be fine on its own.
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Anyway I've already got a couple mods that change things like the enhanced silencers so I'm not sure I could even use both mods since they each change the same file. So I was hoping maybe you knew, or could help me find, which part I would have to change to make a non lethal G44 variant, and also maybe increase the max ammo of the UN ARC?
Please and thankyou
Btw, I kinda wish I could lower the rate of fire on it, and maybe increase the damage of the rubber bullets a bit. Which lines and numbers do that?
{TppDamage.ATK_30232,0,0,0,600,500,300,30,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,15,2,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,TppDamage.DAM_SOURCE_Assault,0,550,200}
I think this is an unmodified G44-9
{TppDamage.ATK_30325,600,500,40,0,0,300,30,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,15,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,TppDamage.DAM_SOURCE_Assault,400,0,200}
Find the difference between the two strings and you will be able to figure out how to change the damage type to stun, and even the amount of damage.