An overhaul of item and weapon descriptions in-game to reflect their real life counterparts, based on actual gear and weapon information made publicly available.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
I don't give permission to modify and release this mod unless it's being included in a mod pack or for compatibility sake. (TUPPM, etc.)
If the mod does not get updated in over a six month period from it's last update and there are bugs or issues that need addressing, then it is fine to go ahead and assume this project is no longer being worked on.
Let's try not to have multiple of these mods up 'eh?
File credits
Konami and Kojima Productions respectively.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.10
• Fixed Mateba 410 Special typo
• Fixed HK79 Lore name
• Fixed several underbarrel names
• Changed D114 Underbarrel CAPITAL name
• Changed Molotok CAPITAL and Lore name
• Changed Mirazh CAPITAL, Lore name and description
• Changed AM A114 RP CAPITAL, Lore name and description
• Added debug text (Please be on the lookout for DEBUG 1/2/3)
Version 1.9
Fixed CZ75/97 displaying Soviet instead of Czech in lore description.
Version 1.8
Fixed COBRA LDP displaying full ammunition text for it's equip name.
This modification is no longer being updated or worked on, if you are installing this mod you are using it 'as is' and do not expect support for it.
This is a Snakebite mod, and as such you must use Snakebite Mod Manager in order to properly install it.
This is a large overhaul of nearly all of the weapons, blueprints and items in-game to reflect their real life counter parts to the best of their abilities.
What has been converted?
Pistols
Submachine Guns
Assault Rifles
Sniper Rifles
Shotguns
Large Machine Guns
Some Throwables (Claymore, stun grenade, hand grenade.)
D-Walker Equipment
Quiet weaponry and items have not been properly converted
Currently this is an on-going development project as things are subject to change, so expect typos and misinformation at times regarding the item descriptions.
Why are some of these weapon names inaccurate?
All weapons and items are going to based on their Lv. 1 Grade variants.
Weapons that can not be properly identified fully have been given their own unique names. (AW XM, XM20 AB, etc.) The problem with a lot of these weapons and their vanilla names is they do not represent their real life counterparts, and even go to the lengths of combining different parts for different grades of weaponry and as such it's hard to dictate what they truly represent, I've tried to the best of my ability and others abilities to see what they represent the most.
How is this different from Real Weapon Names?
Each weapon or item has been fitted to describe their name and item description best to match what they represent, the Internet Movie Firearm Database and Wikipedia entries for weapons have been a contributing factor and consulting experienced individuals who work with firearms has helped the project move along at it's best.