Can someone please figure out a way to turn these into seperate Snakebite mods? I don't trust myself using IH. It's a lot more tweaking, hassle, and worry that I don't need affecting my playing experience.
I don't see how each outfit couldn't be an individual Snakebite mod since there are other mods that do the same thing without IH.
unfortunately this mod no longer works properly and the only available enemy/MB soldier models available are the "Arctic warfare" models, when selecting anything other than "arctic warfare" just defaults back to the arctic skin regards of how many mods you have installed. if the maker of this mod could update this mod for 2023 and the latest game version that would be great
Is there a way to look like them? I mean the player character. I was looking if in the IH player customization it could be done, but seems like it cannot.
So weird thing I noticed when I installed this: the enemy stopped repairing their comms equipment and generators after i destroyed them. They normally repair them after two or three sorties but after I installed this mod they just stopped. I've done 8 mission in a row now too and they just refuse to repair any of their equipment lol
so infinite heaven has this "Form Variation support for player models" option in the player appearance section, but it has no user function and every character/outfit combo gets listed in the menu as something like "no model swap support." I know you're not part the infinite heaven guys, but might you know of any way to open up that option?
The ideal solution to this wild fantasy would be to throw in all these (beautifully done) soldier fovas you've made into that IH player model fova menu. I've seen that adding an outfit option requires replacing a current outfit. With my limited understanding, theoretically, this solution could avoid that. Open up the mgs1 solid snake outfit to IH model swaps, and the head issue I see talked about is potentially solved.
I've already asked more or less the same on the IH page, I'm just trying to get any info I can on it by asking all relevant parties. If you've got the time. If my effort to figure that out fails, and it probably will, I'd just like to say as a humble and ignorable request, I would love these options you've made to be playable. I've seen you do so on those mg1 sprite renditions, so if you have any left in you, it would be fantastic to see.
65 comments
I don't see how each outfit couldn't be an individual Snakebite mod since there are other mods that do the same thing without IH.
The ideal solution to this wild fantasy would be to throw in all these (beautifully done) soldier fovas you've made into that IH player model fova menu. I've seen that adding an outfit option requires replacing a current outfit. With my limited understanding, theoretically, this solution could avoid that. Open up the mgs1 solid snake outfit to IH model swaps, and the head issue I see talked about is potentially solved.
I've already asked more or less the same on the IH page, I'm just trying to get any info I can on it by asking all relevant parties. If you've got the time.
If my effort to figure that out fails, and it probably will, I'd just like to say as a humble and ignorable request, I would love these options you've made to be playable. I've seen you do so on those mg1 sprite renditions, so if you have any left in you, it would be fantastic to see.
I appreciate all your work in any case.