Metal Gear Solid V: The Phantom Pain

File information

Last updated

Original upload

Created by

RLC

Uploaded by

CapLagRobin

Virus scan

Safe to use

Tags for this mod

65 comments

  1. McShootUrFace
    McShootUrFace
    • member
    • 0 kudos
    Can someone please figure out a way to turn these into seperate Snakebite mods? I don't trust myself using IH. It's a lot more tweaking, hassle, and worry that I don't need affecting my playing experience.

    I don't see how each outfit couldn't be an individual Snakebite mod since there are other mods that do the same thing without IH.
  2. dark1isaac
    dark1isaac
    • supporter
    • 2 kudos
    this mod made me re install the game.
    1. JustSkely
      JustSkely
      • member
      • 0 kudos
      How? I'm thinking about downloading this, but I don't know if it works.
    2. IJustWantToEnableNSFW
      IJustWantToEnableNSFW
      • member
      • 0 kudos
      It uh, does work 
    3. dark1isaac
      dark1isaac
      • supporter
      • 2 kudos
      because this mod is awesome!
  3. Musal
    Musal
    • member
    • 0 kudos
    unfortunately this mod no longer works properly and the only available enemy/MB soldier models available are the "Arctic warfare" models, when selecting anything other than "arctic warfare" just defaults back to the arctic skin regards of how many mods you have installed. if the maker of this mod could update this mod for 2023 and the latest game version that would be great
    1. CapLagRobin
      CapLagRobin
      • premium
      • 153 kudos
      I don't see how time would break it. Perhaps you have too many of these installed?
    2. Musal
      Musal
      • member
      • 0 kudos
      i got it to work after reinstalling the mod and uninstalling the zeta(ih addon) mod.
  4. karlosrolero
    karlosrolero
    • member
    • 2 kudos
    Is there a way to look like them? I mean the player character. I was looking if in the IH player customization it could be done, but seems like it cannot.
  5. brikwondo721
    brikwondo721
    • member
    • 0 kudos
    So weird thing I noticed when I installed this: the enemy stopped repairing their comms equipment and generators after i destroyed them. They normally repair them after two or three sorties but after I installed this mod they just stopped. I've done 8 mission in a row now too and they just refuse to repair any of their equipment lol
  6. dsw88x
    dsw88x
    • supporter
    • 0 kudos
    i know it's a long shot, but is there any way to convert these models to playermodels? i'd even do it myself, i just don't know how to. 
    1. IJustWantToEnableNSFW
      IJustWantToEnableNSFW
      • member
      • 0 kudos
      https://www.youtube.com/watch?v=dqK2rErPd0s&list=PLdnX068luB3x2cTzeFROwQsZSkN7eQZxM modding tutorials
  7. GagerSF
    GagerSF
    • member
    • 0 kudos
    ???MB?????????????
  8. FoxFirstRecon
    FoxFirstRecon
    • member
    • 0 kudos
    Please make the GENOME Solid Snake uniform replace the Silver Naked Snake uniform
  9. aggressivebees
    aggressivebees
    • member
    • 0 kudos
    how do you get this to work?
    1. CapLagRobin
      CapLagRobin
      • premium
      • 153 kudos
      Have IH and this installed, while in the ACC go to Enemy prep > Custom soldier type and select one of the new options at the end.
    2. dark1isaac
      dark1isaac
      • supporter
      • 2 kudos
      this option no longer exists and it's somewhere else.
  10. boopdoop
    boopdoop
    • member
    • 0 kudos
    so infinite heaven has this "Form Variation support for player models" option in the player appearance section, but it has no user function and every character/outfit combo gets listed in the menu as something like "no model swap support." I know you're not part the infinite heaven guys, but might you know of any way to open up that option?

    The ideal solution to this wild fantasy would be to throw in all these (beautifully done) soldier fovas you've made into that IH player model fova menu. I've seen that adding an outfit option requires replacing a current outfit. With my limited understanding, theoretically, this solution could avoid that. Open up the mgs1 solid snake outfit to IH model swaps, and the head issue I see talked about is potentially solved.

    I've already asked more or less the same on the IH page, I'm just trying to get any info I can on it by asking all relevant parties. If you've got the time.
    If my effort to figure that out fails, and it probably will, I'd just like to say as a humble and ignorable request, I would love these options you've made to be playable. I've seen you do so on those mg1 sprite renditions, so if you have any left in you, it would be fantastic to see.

    I appreciate all your work in any case.