Hello all. So I've been out of TPP modding for a while. Life stuff and I probably won't be returning to it any time soon. If this mod no longer works, it is usually down to Konami always updating the game since it's release. If anyone wants to have this work for the most recent TPP game version, you are more than welcome to grab the files to make it work, if there isn't already a better version made by the many other talented modders.
just merge the Asset folder in chunk0 and texture0 in the attached file and makebite it to make the MGSV file for that, and just install it through the SNAKEBITE, that's all just simple
Please Reply! After unpacking texture0.dat file "4.bsm" and "5.bsm" files are missing in sna/Pictures and cannot be repacked with MGSV_QAR tool after placing your files in the folder of texture0.dat so help me how should I fix this.
I think because of this reason the mod is not working.
Question; why is the left eyebrow on the edited texture without the shadow asymmetrically different? Was it that way on the original textures from the face as seen in the "hospital" scenes? It seems to be smoothed out and blurred.
Also, could this be possibly done within Ground Zeroes? I don't think anything has been done in that area for a while.
Hey, is it possible to swap bandana to eyepatch? i wanted to use it on my custom avatar, if its possible..can you tell me where is the eyepatch and bandana model file located? i really want to use eyepatch on my custom avatar..Sorry for my bad english
you change you're avatar appearance then you'll see floating eyes switch eyes colors if you want remove the hair if you don't want a double hair and if you want to you can add it and change the color even with the beard, you can make him a bigger beard if you want to
It's for the avatar you change it on the appearance menu from the helicopter there will be floating eyes then switch the eye colors if you want to then done then choose avatar on the prep menu (when you start a mission) then you're done
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and makebite it to make the MGSV file for that, and just install it through the SNAKEBITE, that's all just simple
After unpacking texture0.dat file "4.bsm" and "5.bsm" files are missing in sna/Pictures and cannot be repacked with MGSV_QAR tool after placing your files in the folder of texture0.dat so help me how should I fix this.
I think because of this reason the mod is not working.
The use that to install this mod. Hope it helps.
i tried using Makebite to make it into a mgsv file though it wont work :(
Also, could this be possibly done within Ground Zeroes? I don't think anything has been done in that area for a while.
EDIT: Just installed it, it doesn't affect it.
what i did wrong?
thanks