Metal Gear Solid V: The Phantom Pain
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Solidcal

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Solidcal

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20 comments

  1. DoozyDan
    DoozyDan
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    Do you think you could do a SnakeBite conversion? I'm not very good with installing these kinds of files because A) I'm no good and have no idea what I'm doing, and B) not comfortable with it and afraid I'll mess up the game files.
  2. Mattzio42
    Mattzio42
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    I'm kinda late but.. if you are still here, please do the longer ones!
  3. NasaNhak
    NasaNhak
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    Thank you soo much!
  4. DanteKannWeinen11
    DanteKannWeinen11
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    Hey. Nice work, always though why avatar has wrong shrapnel.

    But saw some bugs. the top side of it is far away from his head, there's a hole, down side is fine.

    And, does it grow?
    1. Solidcal
      Solidcal
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      Yeah one of the bugs is that it doesn't go all the way in to the head. That's the downside to it. Also it has a model for the small and medium shrapnel. Not the long one yet though.
    2. DanteKannWeinen11
      DanteKannWeinen11
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      Is it fixable?
    3. Solidcal
      Solidcal
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      It sort of is if you can edit your avatar's forehead more and so on to sort of match the facial structure of venom. But if you don't want a venom facial structure then ther eis no fix until we can edit model placement positions more.
  5. deleted22133419
    deleted22133419
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    i hope you can make Ashes Face camouflage like ep 43
    1. Solidcal
      Solidcal
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      That's just a case of swapping texture files around really. As the head model in that scene swaps between the normal face and the ashes face texture.
  6. AnonymousSergeant
    AnonymousSergeant
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    Congratulation, you are perfect modder
    1. Solidcal
      Solidcal
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      Not sure if that is meant to be sarcastic or if you actually mean that. Since it is hard to tell through text. But not really. I model rig for other games but TPP we are limited to model swaps and textures and code changing. So this would make anyone a perfect modder really. XD
    2. AnonymousSergeant
      AnonymousSergeant
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      It is not sarcasm . It is to encourage you to do more mods.
    3. AnonymousSergeant
      AnonymousSergeant
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      • 1 kudos
      I have given a kudo
  7. Ashtails
    Ashtails
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    Awesome, this has been a mod I have been waiting for a long time, do you think you could do a version with the longer horns too?
    1. Solidcal
      Solidcal
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      I will be once I can find a better medium horn from the other venom files and the longer horn used in the mission 43 mirror smash cutscene for the maximum horn.
    2. Ashtails
      Ashtails
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      Why not use the horn from "Throw that sheet back into the ocean" mod?
    3. Solidcal
      Solidcal
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      Because as I recall that model is just a model swap of the heads already in the game. Plus I'd rather do it myself from the assets already in my own game.
  8. etrius23
    etrius23
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    Nice work. I'll look forward to seeing what else you have planned.
  9. deleted22133419
    deleted22133419
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    Ugly in the avatar
    1. Solidcal
      Solidcal
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      We talking about how the avatar looks or just the general shrapnel? If we are talking about how he looks I made him look basic so the attention goes where it should. If we are talking about the shrapnel I slightly agree. Can't really change the positioning of it yet.