unfortunately im no longer play mgsv, maybe in future but rn no. you could change it yourself, i strongly suggest using Notepad++ if i remember correctly there's code for specific gun you could change that. man i already forgor everything XD or just join Modding community of mgsv (modders heaven)
In the bug reports for Take Me Off The Grid, I noticed someone said that mod was incompatible with an unlimited ammunition and suppressor mod. I'm assuming this mod would have the same incompatibility with Take Me Off The Grid?
i don't know, i have not play mgsv for long time now. i never use take me off the grid mod so idk, you could try it if you want to, see if there's conflict .
I searched and tried every mod regarding wobble and there isn't any that also includes infinite ammo and/or infinite suppressors. Can you make a separate mod that just makes aiming as stable as a rock?
There is a possible mod even better than this. One that allows you to actually snipe enemies hundreds of meters away by increasing the distance bullets driver or I guess removing the range limitation so you can just correct for bullet drop with all the other stuff too.
Yeah i think so, you can try to edit the file if you want to but i don't think you need to edit the range of the sniper, i don't see any situation that involves sniping from thousand meters away. But still if you want you can edit it
The third number is 20, change it to zero to remove bullet drop.
You can also experiment and use values other than zero and use different values for different bullets, but that would result in too many options to publish, that's why I used zero for all bullets in my mods.
21 comments
It's this mod: https://www.nexusmods.com/metalgearsolidvtpp/mods/1921
Download the "No Wobbling" file, unpack an install the file: 00 No Wobbling.mgsv
These two mods do that by removing bullet drop, but they don't have the extra ammo option (Only unlimited ammo option):
Enhanced Accuracy
Shoot Through Walls
How to remove bullet drop:
Edit the file in: Assets>tpp>level_asset>weapon>ParameterTables>parts>EquipParameters.lua
Go to the bullets section of that file.
Here's the example of a bullet parameters
{TppEquip.BL_Rf762mmSniperMagAP,500,450,9.8,24,23,1,2,TppEquip.RICOCHET_SIZE_LARGE,TppEquip.BULLET_TYPE_NORMAL,0,1,TppEquip.EQP_TYPE_Sniper}
That bold third number (9.8) is the bullet drop value. Change it to zero and do that to all bullets to remove bullet drop.
Here's a handgun bullet as an example:
{TppEquip.BL_HgTranq,200,225,20,6,6,4,2,TppEquip.RICOCHET_SIZE_SMALL,TppEquip.BULLET_TYPE_NORMAL,0,0,TppEquip.EQP_TYPE_Handgun}
The third number is 20, change it to zero to remove bullet drop.
You can also experiment and use values other than zero and use different values for different bullets, but that would result in too many options to publish, that's why I used zero for all bullets in my mods.