I don't use most weapons in the gunpack outside the AR rifles and the MK22/MKII, from what i seen the gunpack delivers most other weapons close to their peace walker development.
UJG already has a diver flashlight as in the picture, but the main problem with modding this lies in the way Snake grips the barrel, Snake's hand position is coded in the barrels .fcnp, meaning the Snake's grip only charges per barrel OR if the attachment is a under barrel attachment which of course excludes flashlight attachments, unless someone finds a way to make a flashlight attachment .fcnp behave like a under barrel .fcnp then it's not possible.
Hallo!!Thanks for the mod, can we get a mod to apply to the AR-15 Pack (https://www.nexusmods.com/metalgearsolidvtpp/mods/1165) in the future? Jimbo's mods are great, but not very friendly to players who customize their weapons .XP
Hello, if you are speaking about adding attachments to the AR-15 pack then sorry but i don't think it's possible for me, my mod is mostly editing text files like the EquipParameters.lua, i didn't do any modelling or 3d work, all the attachments you see in the pictures are already existing assets in the gunpack mod and the vanilla game. Have you tried using Zeta's unlocked Weapon Customization with the AR-15 pack? It might help.
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a bug but my rifles have no stocks
Have you tried using Zeta's unlocked Weapon Customization with the AR-15 pack? It might help.