Hey man, this looks really cool and I def would like to start playing with it. Is annoying how sometimes I'm only half way though a base and everyone behind me is slowly waking up already. I just wanted to check, my current game version is 1.0.7.1 so was wondering if this would be updated to support the new version or if it is already compatible? Thanks for making the mod, hope I can use it! Also, with MGS Online being available now, would having something like this be uninstalled every time I wanted to go online or would it simply be disabled when going online. Idk if MGSO has any anti cheat, but I'd rather not find out by getting a ban or something.
Cool, thanks for the quick repsonse! I had no intention of using onine. I just made a backup of the vanilla install to swap with modded dir when I want to get online. Had another question though, I was planning on using a handful of your mods: Another S Soldier, More Resources, More effective CQC, Tranq Sub, and Tranq Rocket. Problem I'm seeing is the latter 3 all replace DamageParameterTables.lua Any chance you could provide me with that .lua file that has the modifications for More effective CQC, Tranq Submachinegun, & Tranq Rocket? If not it's alright, I just settle for only using the CQC mod. I'm not familiar with coding ect at all, otherwise I'd try to combine them somehow myself but figured you may already have the lua modified with each mod. Thanks again dood
**EDIT** - Just found the combined CQC/TranqSub file on the tranqs file page lol should have looked first. This will work fine if you don't have or don't feel like uploading a version with all 3.
I can modify the file and e-mail it to you if you want. Just send me e-mail on messenger and i will make the changes and send you the modified file to you if you want.
There is no point in fulton soldiers that are not good and its not like there is 20 or 30 dumpsters or port-a-pottys in a outpost or a base. So putting them to sleep for longer time is better in my humble opinion and not have them wake up after couple minutes and rise the alarm.
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Mod works with the latest patch.
Any chance you could provide me with that .lua file that has the modifications for More effective CQC, Tranq Submachinegun, & Tranq Rocket? If not it's alright, I just settle for only using the CQC mod. I'm not familiar with coding ect at all, otherwise I'd try to combine them somehow myself but figured you may already have the lua modified with each mod. Thanks again dood
**EDIT** - Just found the combined CQC/TranqSub file on the tranqs file page lol should have looked first. This will work fine if you don't have or don't feel like uploading a version with all 3.
the idea is that you either fulton them out, or stash them somewhere
they don't wake up when you put them in a dumpster or port-a-potty
So putting them to sleep for longer time is better in my humble opinion and not have them wake up after couple minutes and rise the alarm.