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rammsteincsgo

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rammsteincsgo

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13 comments

  1. afgamers
    afgamers
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    Hi, your mod is amazing. But when I tried to install it with your penetration mod there was a conflict. Is there a solution to handle this?
    1. rammsteincsgo
      rammsteincsgo
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      Yes, they conflict with each other, but they can be made compatible. Unfortunately I'm not modding right now.

      I think installing the optional file from this mod by itself will do the trick: Enhanced Accuracy.
      Uninstall the one you have right now and install just the Placed Weapons Damage Addon file. I think it contains both the penetration and the increased weapons damage without any other changes.
  2. EpicMods9
    EpicMods9
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    Amazing mod bro
    Could you make a mod that increases all weapons damage plz??
    Or tell me how to edit them it would be much appreciated.
    1. rammsteincsgo
      rammsteincsgo
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      It would be possible, but if you want to increase the damage of ALL WEAPONS, it would be easier to just decrease the enemy's health to your preferences using Infinite Heaven.

      Anyway, if you want to edit the damages from weapons you can use this mod as a base. Download the file that you like, extract the mod and rename the .mgsv file to .rar.
      For instance: rename Increased Placed Weapons Damage.mgsv to Increased Placed Weapons Damage.rar or Increased Placed Weapons Damage.zip.

      Then you can extract it like a normal .rar or .zip file.

      Now open the folders until you get to the file "DamageParameterTables.lua". You can open this with notepad, but I greatly recommend that you download the program Notepad++ to edit luas, it makes it a lot more convenient.

      All the damages of the game are in this file, they are named like this:

      {TppDamage.ATK_BearAttack,16e3,3e3,1600,0,0,4e3,4e3,TppDamage.INJ_TYPE_NONE,TppDamage.INJ_PART_ARM,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,TppDamage.DAM_SOURCE_None,4500,0,600}

      This is the damage for the Bear attack. In general, the last three numbers "4500,0,600}" are the ones that define the damage. The first of the three is the damage, the second number is the sleep/stun damage, and the last number is the impact of the attack.

      What is interesting to do is to find some high level attack similar to the weapon you want, copy it and paste it on the other weapon you want, for instance:

      {TppDamage.ATK_60405,6e3,1500,250,0,0,1100,1100,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,50,20,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,TppDamage.DAM_SOURCE_Antimaterial,2800,0,2200}

      This is the damage for the sniper rifle BRENNAN. First of all you could increase that 2800 damage to 9999 and see if it works (if you put too high numbers in some attacks they might not work). Then you could paste the whole line AFTER the attack name "TppDamage.ATK_60405" to other lines, like this:

      This is the attack for many Renov sniper rifles:

      {TppDamage.ATK_60001,1800,1500,250,0,0,1100,1100,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,50,20,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,TppDamage.DAM_SOURCE_Sniper,1700,0,600}

      Now after pasting the Brennan values:

      {TppDamage.ATK_60001,6e3,1500,250,0,0,1100,1100,TppDamage.INJ_TYPE_BULLET,TppDamage.INJ_PART_ALL,50,20,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,TppDamage.DAM_SOURCE_Antimaterial,9999,0,2200}

      Now, if that works, the Renov rifles that use the attack "TppDamage.ATK_60001" will deal a lot more damage, probably killing with a single hit.

      To find out which weapons do which attacks you must refer to this table:

      https://unknown321.github.io/mgsmonsterguns/#!

      After doing the changes you must save the file, Open MAKEBITE (a program in the same folder as snakebite), select the folders of the files you changed. You must keep the same folder structure, so it must be something like this:

      Increased Placed Weapons Damage / Assets / tpp / level_asset / damage / ParameterTables/ DamageParameterTables.lua

      On makebite you must select a folder one level higher than the Assets folder, not the Assets folder istelf, got it?

      Then fill the forms on the left and click Build, then makebite will build the mod. Now you must only install it normally with snakebite.

      For a better explanation about how to use makebite you could look in youtube, there's tutorials there, it is actually very simple.

      Any doubts that I can help you with you can just ask me. I'm not a real modder myself, just so you know it. I'm just dabbling in it.
    2. EpicMods9
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      Bro thank you so much for taking the time to explain in detail i'm grateful.
      I'll try and see wassup 
      I'm not a modder either but i love to learn.
      Much appreciated bro.
    3. rammsteincsgo
      rammsteincsgo
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      Not at all, bro, my pleasure!
      I forgot to mention, editing all the damage values will be a lot of work. Unless you really want to do it by modding, I think you should use this trainer instead:

      https://flingtrainer.com/trainer/metal-gear-solid-v-the-phantom-pain-trainer/

      It is working and the "one hit kill" option works fine. Just don't use the "Unlock all developments", it is broken and will make some developed items to disappear.
    4. EpicMods9
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      I know bro it's crazy i'm still separating all the files instead of them being in one long line to be on top of each other like 123 and so on cuz i don't know another way of doing that all at once or automatically.
      Plus it makes me appreciate all the work you and the modders do for the rest to enjoy the game even more.
      The only reason i wanted to edit the weapons parameters is actually to make it easier to deal with choppers especially the red ones cuz the sniper rifles with good damage have slow firing rate and i like to have a sniper rifle in my setup bro.
    5. rammsteincsgo
      rammsteincsgo
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      Just so you know, you'll have to put them back together, otherwise it won't work. I think there's a way to automatically separate them but I don't know. Are you using notepad++? It makes it easier to read, so it is not that necessary to separate them.

      Tell me the sniper rifle you want to use and I can tell you which one to change and how to change it.
    6. EpicMods9
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      Yea bro i'm using notepad++ and it's easier to read but the line is too long to find all the assault rifles and sniper rifles and change the stats.
      There's so much stuff about how to use notepad++ on the internet and it gets confusing sometimes that's why i tried to split them to make it easier to know what to change.
      But when i saw that you said that i have to put them back together i was like leave it
    7. rammsteincsgo
      rammsteincsgo
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      Press the button "word wrap" , it's one of the buttons on the upper part of notepad++, it's to the right of where there are the icons for saving, new document, etc... It will be a lot better to read and edit.
    8. EpicMods9
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      Alright brother i'll give it a try thank you so much
    9. uglyangelo
      uglyangelo
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      I used this mod and tried to mod the weapon myself by following this tutorial but came across another mod where he edited the serval 50 cal.
      this the one that he used:
       TppDamage.ATK_60415,28e3,7e3,32e3,0,0,13e3,13e3,TppDamage.INJ_TYPE_DISLOCATED,TppDamage.INJ_PART_ALL,4,20,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,1,TppDamage.DAM_SOURCE_Antimaterial,8e3,0,16e3.

      now that serval is capable of 1 shot kill any vehicle but it came with some weird effects on the bullet like exploding on impact. I think its because of the TppDamage.ATK_60415,28e3,7e3,32e3,0,0,13e3,13e3 ? if so can you help me identify what are those numbers with e3.
  3. Spicereddragon
    Spicereddragon
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    even small changes like these are much needed, finally no more needing multiple c4s to destroy one tank and lethal cqc would fit well for demon