Metal Gear Solid V: The Phantom Pain
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EntranceJew

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EntranceJew

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42 comments

  1. RevaziTellorito
    RevaziTellorito
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    the only good feature is the bait botle zombie the rest is oanoying and or useless pls make a standalone mod for the bait bootle 
  2. RevaziTellorito
    RevaziTellorito
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    flare teleportation cant be turned off pls fix 
  3. delesthor666
    delesthor666
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    hello and congrats on your mod ! there is a bug that whenever you change something in the scoring system , next time you restart the game it resets to vanilla scoring on its own , also sometimes it doesnt even matter if you tweak the parameters to your own liking , it just scores you like vanilla just without the timer which gives you like a very low score , maybe have a look at it if you have the time , thank you in advance :) 
    1. EntranceJew
      EntranceJew
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      Apologies for the delay, I've been busy on other things for the time being -- but I wanted you to know that I am looking to correct this, I can't really tell if this is a problem regarding IH saving your default profile or if there's some other problem. Are any other Ivars that you manually change being reset when you edit them in the menu? Stuff like time offset for example. It's been difficult to find a cause.
    2. JetstreamWolf
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      i have also been experiencing the same thing but i do not get resets with other variables i believe
    3. xerberus333
      xerberus333
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      To add to this, if you export your current config to lua using Infinite Heaven's profile save function, you'll notice that it doesn't add any scoring system values.
    4. Mernerner
      Mernerner
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      experiencing same issue. it does not save values. otherwise perfect. 
      only no time restriction is getting saved after exit the game. 
  4. iStab
    iStab
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    Working great for me. Any plans to add timer removal for development/dispatch? Thanks
  5. YouHumansAreAllRacist
    YouHumansAreAllRacist
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    With regards to the medal conditions, is it EITHER/OR or BOTH conditions required if you turn on two or more condition types? So if I make it so getting a game over + kill = medal are on (as a rough example), does that mean both conditions need to be met or either one will grant it? 

    Wasn't clear to me, unless I'm missing text somewhere. 
  6. iwantyourmods
    iwantyourmods
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    So it seems to me that the warp to flare setting keeps turning on for me when I set it off. If it bugs out It will stay that way UNLESS I reset current menu. No mods I have conflict.
  7. superfid2006
    superfid2006
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    Hey there, got a question about using this mod in conjunction with the "Take me of the Grid" mod. Are these 2 compatible, or can you do basically the same things with just this mod? I saw that the Grid mod is quite outdated rn.
  8. AbyssMadness
    AbyssMadness
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    and you can find out what's in the list of presets?
    I just don't understand all annagrams
    1. EntranceJew
      EntranceJew
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      I hope you found it by now, but check the other replies here and see that it's found within the IHH menu, not Chet Rippo's.
  9. Kexecutor
    Kexecutor
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    "attempting wrapped UpdateGmpOnMissionClear..."
    Is there any way to hide or change this log?
    1. EntranceJew
      EntranceJew
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      I thought this only shows up if debug is enabled within IHH, but if it isn't, I'll look into getting it removed in the next release. Hope it hasn't been too big of a bother.
  10. LiquidEv1l
    LiquidEv1l
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    I have problems with the shading since I installed this mod, the game looks brighter than normal, I don't know if I have modified something in this mod or in the zeta mod
    Edit: yes it's the Chet Rippo
    I uninstalled the mod and I no longer have that saturated lighting, how can I configure that?
    1. EntranceJew
      EntranceJew
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      I have tested Zeta with CR and I haven't experienced anything to do with lighting being misconfigured, at least not in a way that should have conflicted. Perhaps in the Time Menu you've got local time or the hour offset enabled? These settings shouldn't be enabled by default.

      Can you double check that this is off and that the offset is set to 0??