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alteredbeast

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zalteredbeastz

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107 comments

  1. languagebarrier
    languagebarrier
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    Yo i really do like this mod, but taking away idroid for only toilets really kills it dor me. Any way to mod the idroid back in?
  2. whole mod is great but, removing checkpoints is such kick in the balls Lmfao.
  3. ElPapiLano
    ElPapiLano
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    how can you call a chopper? i press the stance botton and nothing happens
    1. zalteredbeastz
      zalteredbeastz
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      Hi. You need to use the idroid in one portable toilet to call the helicopter. Once inside of the helicopter, press the stance key to order him to pull up.
    2. ccompson2
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      still doesn't work
  4. bmocor
    bmocor
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    Hi, sorry but i dont know if is a bug,  but Has it happened to anyone else that when they kill you once and then the character stops being able to heal, even if he spends 5 minutes in the bathroom?
  5. ElPapiLano
    ElPapiLano
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    Its a cool mod but some ideas could be shaped in a way to be a little bit forgiving. For example, i've just got spotted in the middle of the night in a sandstorm by a guard 200 meters away with a basic kit (no nvg), this breaks the limit of realism to me that this mod tries to accomplish. Also, remember specially in Afghanistan the soviet troops aren't Spetnaz or GRU, they are common citizens carrying an AK Another thing, i like this new health system, it's refreshing and reminds me of mgs3. And the use of the iDroid only in bathrooms is a terrible idea, it makes really no sense, it's just an idea to break your balls.
  6. SolidJohny001
    SolidJohny001
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    I find it crazy that the injury system is in the game but the game is so easy that it rarely gets triggered... this is a pretty awesome mod. sometimes a little too hard but manageable i honestly love the idea of getting hurt and having to patch yourself up! Thanks for making it!
  7. A22Churchill
    A22Churchill
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    an excellent concept and idea, having this mod force you into stealth not out of any cool factor or "i just wanna play that way" but out of necessity to not die immediately made me very interested
    i have seen you don't really have much time to upkeep mods, but would it be that much to ask for more user customization on the mod? i really love the damage settings and to some degree i would personally ease it down a bit on the distance a guard is able to spot you(just to make infiltration a bit more viable instead of having to kill everyone), but there are other things that are just straight up unfair even if i want to believe you placed them in hopes it would deter bad habits like wildly running into a guard's field of view
    as an example for the more unfair aspects, perhaps keeping injuries after a restart is a bit too silly. i think having to restart the entire mission alone is enough of a punishment for failing and i would enjoy it more if it didn't mean i'd have to crawl my way to a bathroom stall (although bait can heal you) as if it were some really fucked up survival horror game published by taco bell
    1. TehWardell
      TehWardell
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      I have to second this. Awesome mod. But perhaps a Lite version would be more successful. Some of these elements like the ones mentioned above sound like they are meant for an Adderall junky to enjoy. 

    2. Daevinski
      Daevinski
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      +1 to make it a modular mod. Some features seem really great, but others makes no sense or just remove a lot of the charm from the game.
    3. GoosieLoosie
      GoosieLoosie
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      Yeah I will also +1 this idea.
    4. Docerow
      Docerow
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      +1))))))))))))) хехехех
  8. IVERRAC
    IVERRAC
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    It destroyed my game like the guy who can't play, how can I do it ?
  9. NickN5
    NickN5
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    idk for what reason but the game doesn't load for me with this mod, the loading circle in the top right just keeps on spinning, disappears and nothing happens, black screen. but that isn't a big issue, what I wanted to ask tho is can you please make a version with only the changes you've made to the weapons, accuracy, range, damage to the enemies (and a version that tweaks the damage that the player gets), those things. it's just a suggestion tho and idc if you don't make it, wish ya the best.

    Edit: I may get into making mods for this game soon, may I have your permission to edit some things in your mod and post it? I'd want to make first person FOV from this mod a separate mod (maybe the changes you made to weapons could be a separate mod too but i haven't got to try them out yet.)
    1. NickN5
      NickN5
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      I've found solution to my problem, I've just pasted backups of modules and saves into mod folder and now the game loads and I was spotted almost immediately which  means that at least the increased view distance works. can't wait to try out weapons.

      Edit: the game works but when I get killed nothing happens, no menu to restart the mission, nothing.
  10. romainover974
    romainover974
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    Hello, I've done some change to the SonsOfLiberty_Core file, I can acess checkpoints when I die if I quit to the menu and do continue from there, the only line referencing to the checkpoint system directly I have commented like this --TppCheckPoint.Reset() but it don't seems to change anything. I was wondering if you know wich line I could change to reactivate the continue option directly on the death screen. And thank you for your mod I love it so much so far on my playthrought.