Unfortunately it is a problem with the mod. When you try to customize the barrel of a rifle, sniper or shotgun (some shotguns are possible), the game crashes
Found a work around for the crashing, change value to 20 then apply any underbarrel attachment from this section, the gun will turn invisible now since it isnt able to load the selected underbarrel attachment, while in this invisble gun state youre now able to change the barrel to whatever you want without the game crashing. Once you found the barrel you want, just remove the glitchy underbarrel attachment and the gun will load in with the barrel you selected. You may want to add this to the description. But thanks best mod ever hands down
When you put in a number, it is like a selection page. Each customizable part has a number of pages. I have not tested to know the exact number that each part has. It is from 1 up to 10 But as baljoch1 in the comment above said it has the value 20. There may be more than 10 pages in some cases.
magazines slot have more than 20 pages. there R many mags with no name, no 3dmodel, have thousands of rounds after page15 (maybe they are vehicle mags). imagine a smg with 20000rnds ammo + PB shield + battle suit. dont need D-walker anymore.
bullet velocity follow mag, not gun. handgun mags bullets drops very much. AP12.7 mags only drop a little at long range. barrel length doesnt affect velocity, or only affect a little on sniper rifles.
bullet DMG/ZZZ/STN effect follow guns. DMG gun with anest(ZZZ) mag still kills enemy but WON'T alert enemy if missed target. tranquilizer(ZZZ) gun with DMG mag tranqs enemy but WILL alert enemy if missed (still wont alert if direct hits enemy flesh).
explosiveammo DMG/ZZZ/STN effect follow magazine. DMG guns with ZZZ grenades/rockets(such as 40mmG(SLEEP), MEM84(SLEEP)) tranqs enemy perfectly.
all weapons (include rocketlaunchers) can be silenced by silencers (enemys ignore player gunfires). some weapons dont have silenced firing sfx but still effective. rocketlaunchers also have silenced sfx (surprisingly).
unguided launchers with guidedmissile mag still cannot lock targets and have low velocity. but CGM25 mags (CGM MK.IV) create multiple missiles that multiplies damage.
buckshot shotguns with slug/singlebullet mags (such as AP12.7) do very little damage. use slug shotguns instead (such as RASP TBSG SLUG w/ AP12.7x10, Customization Unbound mod required). now you have a shotgun slot sniper rifle. and you also can have an antimaterial handgun (URAGAN5 SLUG w/ AP12.7x10, use S333MF barrel to prevent weird looking).
all weapons except assaultrifles and AM-MRS-7* sniperrifles, when equipped underbarrel weapons (UDBL-GLs), cannot use main magazine slot. they can only fire underbarrel weapon, and this underbarrel weapon doesnt cost money/resources. try Sz336 smg with UDBL-GL-LR (underbarrel slot, page2), a super cheap smg slot highvelocity grenadelauncher.
SUP PISTOL-S R4 suppressor (originally used by maxleveled WUSPistol) and SUP PISTOL-B R4 (by Burkov HS) have infinite durability and no 3dmodel.
muzzle brakes in muzzleaccessory(silencers) slot (such as MUZZLE-OP Sz, MUZZLE-OP BAMETOV) have huge improvement on hipfire recoil control. however they conflicts with silencers.
nevermind I got it, never used cheat engine b4 sorry about that thanks for the mod you might still want to make a video tut for others cause i had a bit of trouble trying to get it
Primeiramente, recomendo utilizar o mod Customization Unbound, não é necessário, mas o mod desbloqueia todos os slots de armas.
Na customização de armas, abra a cheat table no Cheat Engine. Na coluna Value, você altera o número. O número é como se fosse uma seleção de páginas. Cada slot da arma tem um número de páginas. Se na página que você colocou o número, não tem o acessório que você quer, volte na table e altere o valor para outro número, e assim vai.
I must have missed a step when I tried the barrel workaround because now no weapon models load, and attempting to leave the ACC simply doesn't load anything(stuck in prep sortie for FOB, black screen for mother base, etc.) How tf do I fix this?
The table have the value column, you change to 1 up to 10. This will change the gun part that appers to select. Works best together with Customization Unbound mod by ButterOfDeath
26 comments
I change from 0 to 10 but what the numbers means?! like 1 for barrel and 2 for stock etc?
Each customizable part has a number of pages. I have not tested to know the exact number that each part has.
It is from 1 up to 10
But as baljoch1 in the comment above said it has the value 20. There may be more than 10 pages in some cases.
bullet velocity follow mag, not gun. handgun mags bullets drops very much. AP12.7 mags only drop a little at long range. barrel length doesnt affect velocity, or only affect a little on sniper rifles.
bullet DMG/ZZZ/STN effect follow guns. DMG gun with anest(ZZZ) mag still kills enemy but WON'T alert enemy if missed target. tranquilizer(ZZZ) gun with DMG mag tranqs enemy but WILL alert enemy if missed (still wont alert if direct hits enemy flesh).
explosiveammo DMG/ZZZ/STN effect follow magazine. DMG guns with ZZZ grenades/rockets(such as 40mmG(SLEEP), MEM84(SLEEP)) tranqs enemy perfectly.
all weapons (include rocketlaunchers) can be silenced by silencers (enemys ignore player gunfires). some weapons dont have silenced firing sfx but still effective. rocketlaunchers also have silenced sfx (surprisingly).
unguided launchers with guidedmissile mag still cannot lock targets and have low velocity. but CGM25 mags (CGM MK.IV) create multiple missiles that multiplies damage.
buckshot shotguns with slug/singlebullet mags (such as AP12.7) do very little damage. use slug shotguns instead (such as RASP TBSG SLUG w/ AP12.7x10, Customization Unbound mod required). now you have a shotgun slot sniper rifle. and you also can have an antimaterial handgun (URAGAN5 SLUG w/ AP12.7x10, use S333MF barrel to prevent weird looking).
all weapons except assaultrifles and AM-MRS-7* sniperrifles, when equipped underbarrel weapons (UDBL-GLs), cannot use main magazine slot. they can only fire underbarrel weapon, and this underbarrel weapon doesnt cost money/resources. try Sz336 smg with UDBL-GL-LR (underbarrel slot, page2), a super cheap smg slot highvelocity grenadelauncher.
SUP PISTOL-S R4 suppressor (originally used by maxleveled WUSPistol) and SUP PISTOL-B R4 (by Burkov HS) have infinite durability and no 3dmodel.
muzzle brakes in muzzleaccessory(silencers) slot (such as MUZZLE-OP Sz, MUZZLE-OP BAMETOV) have huge improvement on hipfire recoil control. however they conflicts with silencers.
you might still want to make a video tut for others cause i had a bit of trouble trying to get it
Na customização de armas, abra a cheat table no Cheat Engine. Na coluna Value, você altera o número. O número é como se fosse uma seleção de páginas. Cada slot da arma tem um número de páginas. Se na página que você colocou o número, não tem o acessório que você quer, volte na table e altere o valor para outro número, e assim vai.
No vídeo não apareceu a table, infelizmente
Do I need cheat engine?
:(
The table have the value column, you change to 1 up to 10. This will change the gun part that appers to select. Works best together with Customization Unbound mod by ButterOfDeath