Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Fully remastered weapon sounds, sourced from high quality rips and real life effects
More punchy weapons and visceral gore sounds
Totally remade reload sounds
Combat effects such as bullet wizzbys overhauled
Revolvers, GEIST P3 CB, WU S.PISTOL, AM D114, Burkov
Renov, AM MRS 71/73, M-2000
AMRS-4, SVG, UN-ARC
MACHT 37, Sz.-336, ZE'EV
SERVAL AMR-7, MOLOTOK-68, BRENNAN
Q: How do I install the mod? A: With snakebite mod manager
Q: Which file do I download? A: Only install one file; there are two main versions - one to use if you want to remove the sound of snake's bionic arm, and one to use if you do want the sounds of the bionic arm. They cannot be used together. Any additional files will have descriptions
Q: I've run into a bug! A: File it in the bug report section, it's much easier for me to see and keep tabs on there
Q: I don't like a sound! A: I don't take requests, the mods I make are ones I want to use, if something is the way it is that is because I purposefully made it that way. Because of the nature of changing sounds I won't be taking requests to change sounds or add new ones. I have a laundry list of projects to get done and this one is long overdue.
Reload sounds can be desynced depending on the gun - this is because they are shared between all guns
Shotgun sounds specifically use many odd filters, they may sound too quiet