Metal Gear Solid V: Ground Zeroes
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FtexTool
A tool for converting files between Fox Engine texture (.ftex) and DirectDraw Surface (.dds).

Requirements
Microsoft .NET Framework 4.5
SharpZipLib

Options:
-h|help Displays the help message
-t|type type_name
d|diffuse (default)
m|material
n|normal
c|cube
-i|input file_name|folder_Name
-o|output folder_name

Usage:
FtexTool [options] input [output_folder]

Examples:
Converting an .ftex file to .dds:
FtexTool file_name.ftex
Converting all .ftex files in a folder to .dds:
FtexTool folder_name
Converting a .dds file to .ftex:
FtexTool file_name.dds
Converting a .dds normalmap file to .ftex
FtexTool -t n file_name.dds


PftxsTool
A tool for unpacking and repacking Fox Engine texture pack (.pftxs) file

Requirements
Microsoft .NET Framework 4.5

Usage
Unpacking all Fox Engine texure files (.ftex) and Fox Engine sub texture files (.ftexs) in a .pftxs file. This will create the file 'filename_pftxs.inf' and the output folder 'filename'.
PftxsTool.exe filename.pftxs
Repacking all Fox Engine texure files (.ftex) and Fox Engine sub texture files (.ftexs)
PftxsTool.exe filename_pftxs.inf