Metal Gear Solid V: Ground Zeroes
0 of 0

File information

Last updated

Original upload

Created by

Atvaark

Uploaded by

atvaark

Virus scan

Safe to use

About this mod

A tool for converting files between Fox Engine texture (.ftex) and DirectDraw Surface (.dds).

Requirements
Permissions and credits
Changelogs
Get the latest releases from github.

FtexTool

  A tool for converting files between Fox Engine texture (.ftex) and DirectDraw Surface (.dds).
 
Requirements
  Microsoft .NET Framework 4.5
  SharpZipLib

Options:
  -h|help  Displays the help message
  -t|type  type_name
           d|diffuse (default)
           m|material
           n|normal
           c|cube
  -i|input file_name|folder_Name
  -o|output folder_name
 
Usage:
  FtexTool [options] input [output_folder]
 
Examples:
  Converting an .ftex file to .dds:
    FtexTool file_name.ftex
  Converting all .ftex files in a folder to .dds:
    FtexTool folder_name
  Converting a .dds file to .ftex:
    FtexTool file_name.dds
  Converting a .dds normalmap file to .ftex
    FtexTool -t n file_name.dds


PftxsTool
  A tool for unpacking and repacking Fox Engine texture pack (.pftxs) file
 
Requirements
  Microsoft .NET Framework 4.5
 
Usage
  Unpacking all Fox Engine texure files (.ftex) and Fox Engine sub texture files (.ftexs) in a .pftxs file. This will create the file 'filename_pftxs.inf' and the output folder 'filename'.
    PftxsTool.exe filename.pftxs
  Repacking all Fox Engine texure files (.ftex) and Fox Engine sub texture files (.ftexs)
    PftxsTool.exe filename_pftxs.inf