You just forgot to restart, in the menu, when you get to the fight. At current moment, its difficult to manipulate the music layered on top of cutscenes, while manipulating checkpoint/loadpoint music is quite simle.
Heya! Can you make this but not required for the Rising Mod Manager. I currently have a cracked version of the game due to it not being available in my region and the Rising Mod Manager does not work because it doesn't detect it. I really would love this because Kill la Kill is literally my fav anime.
RMM should work so long as your EXE is correctly named, crack detection was removed ages ago since that was a product of the mod manager it was originally forked from.
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I used RMM to select the folder of the mod after extracting it. And I'm able to save and launch the game through RMM. Am I doing something wrong here?