Did you place em in GameData then spawned in using a menu? This does not replace any enemy *spawns* (too much time and effort for me, especially given these guys can't be zandatsu'd so I'd have to rebalance all the levels featuring him), all it does is give the Sentinel Soldier the correct textures.
Most of the textures in the MGR demo are surprisingly higher res than their retail counterparts, take Sam for example. His textures are mostly 1024x1024.
Interesting. I hope someone uses those demo textures and stuff and makes a HD mod. Something like that already exists but I'm not sure if they use demo textures or not.
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It's in the menu and I have it enabled and it's not showing up. I'm so confused.
https://www.tapatalk.com/groups/metalgearrisingmods/ultimate-model-dat-list-wmb-format-t164.html