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Jase

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JaseFrybo

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11 comments

  1. wyattman15
    wyattman15
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    can you update it where you can reset skills
    1. Ikhuztdra
      Ikhuztdra
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    2. JaseFrybo
      JaseFrybo
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      In my defense I've always tried to make these weapons as ACCURATE to the original source as possible with how DiVE is coded, I can only do as much. For skill reset, there's no mod can do that due to , again, DiVE weird codings. I might think about revamp this too if I ever thought about making a Shadow Saber. But for now, I just wait to get my laptop back from my repairer before I can continue modding. I'm in the process of updating the Zero & Iris weapon pack with some skill fixes, textures update, maybe some extra weapon clone in there like a standalone Black Z-Buster (Prob name Erasor or sth), Fake Z-Buster (Falser), Iris -Another- Rapier (Miraculous Ideal), etc... I was working on the Z/ZX weapons before my laptop got busted 😅
    3. Ikhuztdra
      Ikhuztdra
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  2. HristValkyrie
    HristValkyrie
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    I was REALLY hyped for this mod but... 
    Every buster is EXTREMELY overpowered.
    I was looking for variety, not becoming a god.

    Fo example, Falcon Buster. Falcon armor is one of my favourite ones. I was happy to be able to use the Falcon Buster, but this is so stupidly overpowered that it's not fun.

    If it had less energy and shot only the charged shot, it would be fine.
    But the weapon shoots every 0.25 seconds (250 ROF) and it inflicts 126% attack damage.
    The strongest fast firing vanilla buster deals 34% damage (Ultimate Buster)...

    Would you consider creating a balanced version?
    The Falcon Buster should shoot only the charged version for something like 60% attack every 0.5 seconds. I think something like that would be balanced.

    The Gaea buster... It shoots even faster than the Falcon for 100.50% damage. 100.50% every 0.15 seconds.
    I think it would be fair for it to only shoot the charged shot every 2 seconds for 200% damage, maybe? A big, penetrating round for a lot of damage.

    I dind't test every weapon yet, but everyone of them will be extremely op as these 2, I'm pretty sure...

    It would be VERY nice if you could create a balanced version.
    1. nanashikhun
      nanashikhun
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      "every buster is overpowered" "I didn't test every weapon yet, but everyone of them will be extremely op as these 2, I'm pretty sure" you wanna say something about this?
    2. JaseFrybo
      JaseFrybo
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      1. In my defense, I hated X5 with how capcom made both armors bad. So i want to buff it up as much as those armors intended to be.
      2. I was testing these busters with their respective armors and taicom made most of them really bad, hence why the damage was so high for most of them.
      3. I just follow how those armors are actually capable of if they were handle correctly.
      4. This is DiVE, balance is bullshit lmao. Just look at the mess Global currently is after TW server gone EOS.
      5. I hated X5 so I refuse to make them the exact same as the original cause it's suck lolz
    3. wyattman15
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      I think he means balanced for gameplay wise not for leaderboard but game balancing in general
  3. RoadWulf
    RoadWulf
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    I only wish it was possible to use the X3 Max Buster and Hyper Buster at the same time, then just roll the hidden skill differently between them. 

    There are versions of both here on Nexus besides this, but the Max Buster is an A Rank and the Hyper Buster is rather tame.
    1. JaseFrybo
      JaseFrybo
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      well, that's the neat part of 3AX in X3, you can only use one of the chips
    2. RoadWulf
      RoadWulf
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      True, but I always prefer to use double Buster with X, I compromised and used their A Rank standard Buster and used  yours as the Hyper Mode version with the Z Saber Hidden Skill.