I was playing White Day Alia on Jakobs Ladder using the Glock 17, I noticed she was holding the gun either like in the last scene in Wanted at the factory siege, or dual sideway stance/dual gang stance. Sorry, the Jakob Ladder kinda zoomed out.
Dual Guns has a weird firing animation/placement when firing. Are they supposed to be held sideways? I can't see properly but it seems like the hand doesn't align with the gun's grip when firing. Its kinda noticable when using Glock 17 from Simple addon weapon pack.
Taicom never properly finished the animations for Dual Gun weapons before they got scrapped, which is why female characters incorrectly hold their guns sideways during in-game sessions and short characters such as Classic Megaman seem to be floating a little.
Unfortunately that is something that cannot be fixed unless somebody who knows how to deal with animations takes matters into their own hands.
I've had a blast with the Glocks, the AK & assault Cannon, and even the combat rifle too. I've still yet to play with the others. but in terms of ideas for future weapons, how about adding Leviathan's lance, and even Fefnir's knuckle busters as well as Model F's/FX's knuckle busters as dual gun mods? also has a dual saber mod ever been attempted, out of curiosity?
PS: I've seen other weapons showcased by ShinMarcosDestroyer on his YT channel, check'em out. ;)
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hand doesn't align with the gun's grip when firing.
Its kinda noticable when using Glock 17 from Simple addon weapon pack.
Unfortunately that is something that cannot be fixed unless somebody who knows how to deal with animations takes matters into their own hands.
I've still yet to play with the others. but in terms of ideas for future weapons, how about
adding Leviathan's lance, and even Fefnir's knuckle busters as well as Model F's/FX's
knuckle busters as dual gun mods? also has a dual saber mod ever been attempted, out of curiosity?
PS: I've seen other weapons showcased by ShinMarcosDestroyer on his YT channel,
check'em out. ;)