Medieval II: Total War

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About this mod

Aurei Imperii is a mod set at 150 BC during the late Roman Republic. As of now THERE ARE NO REAL TIME BATTLES, on encounter battles are auto-resolved automatically by script.

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- Campaign set at 150 BC
- Improved AI
- Scripts to help AI in finances and military
- Complex recruitment with a government system
- Immersive strat models of the era
- Immersive traits and ancillaries
- Immersive building trees
- Immersive interfaces, info images, events, etc
- Complete overhaul to all interface stuff and audio for an immersive gameplay
- 4 Turns per Year
- Overhaul to almost everything
- Functional Hot-Seat campaign


- Romans (SPQR, Julii, Cornelii, Caecilii)
- Achaean League
- Rhodes
- Attalid Kingdom
- Ptolemaic Kingdom
- Seleucid Empire
- Pontic Empire
- Carthage
- Nabataean Kingdom
- Bosporan Kingdom
- Odrysian Kingdom
- Dacia
- Gallic Tribes
- Numidia


- Roman
- Western Greek
- Eastern Greek
- Eastern Imperial
- Phoenician
- Nabataean
- Thracian
- Western Tribal
- North African


- Aurei Imperii DOES NOT support Real-Time Battles. You can not play custom, historical or normal campaign battles.