I really like this mod as it's the easiest way to slow time progression but at least with "Days per Jump" set to 1 I encountered an issue: Equipment Store & Mech Market do not change when switching close systems. The inventory of the Equipment Store will not change when travelling to a close system and in the Mech Market the mechs from previous planets will stay available in the new system. It's not the only mod I am using and I tested deactivating the others (except YAML for self-evident resons) as well but the issue is caused by the above mentioned setting.
Hey, just wanted to say thank you for making this. While other variations may have been made before, it is a very nice QOL mod to have, especially with an updated and Mod Options compatible version. The efforts put into doing that are very sincerely appreciated.
6 comments
v1.1 posted - Updated for DLC5