Create your own merc company featuring a simple character creator (might expand later) and a rebalanced Inner Sphere
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Changelogs
Version 1.2
Fixed everything breaking at rep 5
Reworked spawn locations for Marik and Steiner again
Slightly boosted starting C-bills
Still haven't worked on an expanded character creator yet, so instead your character will spawn with semi-random experience in each skill, keeping the skill cap at 10
Lowered difficulty for Rasalhague Outer Reaches and Outworlds Alliance conflict zones
Slightly lowered minimum possible difficulty in all low level conflict zones
Attempted to balance high reward quests (the description might not make sense for some of them I'm not really sure, but the difficulty and rewards should be fair given their location) they don't seem to be placing correctly though but I don't want to delay the update any more
The game seems to have issues with how to order autosaves
Version 1.1
Fixed selecting 3028 as starting date starts the game in 3041 instead Friendlier starting systems closer to lower level conflict zones speling erors
Version 1.0
Release version
From the main menu, create your own mercenary company with 12 possible backstory regions, each with their own lore-friendly starting locations, 'mechs, dates, and faction standings
Embark the new company in a rebalanced Inner Sphere allowing for potential contracts or purchases in any territory
The Inner Sphere is quite an unfriendly and indifferent place for new Merc companies, contracts relevant to your current ability and 'mechs in your price range can be hard to come across
Known bugs: Starting system will have nothing to buy Starting a new regular campaign will change the Inner Sphere to the rebalanced version, afaik save games before installation will be unaffected, might want to back them up anyway You can dismiss yourself, don't do that