After testing this, I think the old mod is better in that MAD-4A is faster at 73+ kph instead of 48 kph or something in this new mod. Of course, both mods cannot be activated at the same time because the result becomes weird. Errors in weapon loadout, missing hardpoints, etc.
I think I'll stick with the old mod instead of this.
You said 48? Its supposed to be 56. I will do a version with faster speed. Disclaimer: it might look like the feet are sliding when they hit the ground. This is because pgi designed each mech for a certain speed and i dont know how to mod the animations so the legs take faster steps.
Marauders are pretty rare but yes they are findable in career. if you dont want to spend half your game looking then you can download a mech delivery mod and have almost any mech delivered right to you for an extra fee and after a waiting period. or you can download a save editor and manually add it to your inventory.
Everyone! PRO-TIP: Try activating masc for just a moment to get to max speed then hit your jumpjets and let go of masc and let your jumpjets carry and boost your momentum even further in order to cover ground really fast with out burning up your masc.
5 comments
I think I'll stick with the old mod instead of this.