This mod adds Quirks to mechs from the Yet Another Mod series, In order to allow more variety in the mech roster. Primarily weapon quirks, but there are a few non-cannon mech quirks added to select chassis.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This mod is based off of, and modifies, the Yet Another ecosystem of mods
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Changelogs
Version 1.0
First Release
New quirks include...
"Ballistic Proficiency" - slightly improves all Ballistic weapons "Factory Gauss Power System" - improved projectile speed and weapon cooldown for Gauss weapons "Factory Scattergun" - improved projectile speed, weapon cooldown, and increased spread for LBX Autocannons "Sandblaster" - improved Projectile speed, weapon cooldown, and tighter missile clusters for direct fire missiles "Spotter" - improved range for TAG and NARC weapons "Tuned Pulse Lasers" - Faster cooldown and shorter beam duration for Pulse Lasers "Factory UAC Design" - improved projectile speed, spread radius, and reduced jam chance for Ultra Autocannons "Factory RAC Design" - Reduced heat generation and spread, as well as improved projectile speed for Rotary Autocannons