-Chosen color text changes much more now -Can swap Target and Weapon widget locations -New overlay -Oriions helmet glass is more transparent -Faction logo is a bit smaller -Moved Health support failure warning to slightly above mini map -AI widget closes after briefing and then toggle to open
Version 1.1.0
-Fixed Magshot Gauss -Fully integrated weapon widget with new HUD
Version 1.0.8
-Fixed HTAL not toggling off for player. -Changed the Target heat bar some what -Added 3 new background themes *Fire_Storm *Neon_Lines *Circuit -Renovated 2 background themes *Stars *Showtime
Version 1.0.7
-check Expanded-HUD notes, all apply -Removed a bug when projectile trails would linger after impact.
Version 1.0.6
-Major overhaul using Expanded- HUD -cleaned up projectile trails lingering -Other minor changes
Version 1.0.4
-When a Mech has an AC which can change "Fire mode", you will know for sure when piloting the mech. -Merged mod with FlareGun07 and renovated the mode as well.
Version 1.0.3
-Added new weapon variant Machine Gun/7mm -Improved trail effects on Plasma gauss -Improved weapon widgets to last all game -Added Helical Railcannon/105mm -Improved all impact effects -Fixed ammo for 88mm weapons -Improved TEC-C and TEC-HC trails
Version 1.0.2
- Rebuilt how widgets populate for Mech swapping - Changed Gauss projectiles - Removed custom smoke from muzzle effect. (game wouldn't load it) - Removed reload sounds on certain weapons per fire when they shouldn't - Changed the blue bullet to an emissive red - Fixed the Gatling AC since breaking when removing custom sounds
Version 1.0.1
changed toggle AC fire mode to "AC-Mode Swap", need Bobberts mod options to change key binding to "num -" key.. must be this key atm.