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Re-balanced and Expanded Weapons (Autocannons (+ MGs), Energy Weapons, Missiles, and Rifles)
Projectile-based Machine Guns (included in this mod)
Alternate Flamer Visuals (included in this mod)
YAML UI Icon - Look for this while browsing weapons in-game when using YAML!
Custom VFX for the AMMR V
General behaviour of custom impact VFX for AMMRs
AoE explosion VFX from Hail Missiles
Residual AoE explosion VFX from Hail Missiles
Light-casting missile rocket fire, and increased/enhanced LRM smoke
Mid-distance SRM rocket booster size, and increased SRM missile trail smoke size and visibility
Light-casting missile impact explosions, and SRM missile smoke lifetime/length
Rock debris and impact lighting from Plasma-type MGs
Light-casting and highly-glowing rounds/bullet tracers for Plasma-type MGs
Light-casting VFX for custom Flamer visuals
Light-casting VFX for custom Flamer visuals; including impact FX
Light-casting VFX for custom Heavy Flamer visuals
Light-casting VFX for custom Heavy Flamer visuals; including impact FX
Debris/metal particles for Heavy Flamer impact FX
Chemical PPC colours
ER PPC colours
ER Medium Laser colour
ER Small Laser colour
Impact VFX for the Plasma-Ion Cannon
Light-casting projectile for PI Cannon, and general projectile appearance for PIPs