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The6thMessenger

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The6thMessenger

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88 comments

  1. Khairus
    Khairus
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    I have a question ..

    is the mechs speed somehow hardwired ?

    I changed the engines and stuff to make it faster.. but the top speed in the map is only 32 kmph...
    1. sandpup
      sandpup
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      Mine is pulling 87 so it can definitely be changed. Someone else had this issue and it turned out to be a conflict with xeno optimizer.
    2. Khairus
      Khairus
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      Ahh thanks.. Do you know how it was fixed ? I don't really know what the Xeno Optimizer is   OO
    3. Degarron
      Degarron
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      Don't know if it was ever fixed or even if this is your problem but I found a bug with the Melee weapons slot a while back that messed up a lot of stuff on of the issues was the speed being stuck at some where around there like 32mph to 40 I think. try taking the Melee weapons off and see if that fixes it. Having a Melee weapon on this mech caused a tone of problems for me.
  2. Dinofist
    Dinofist
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    how do I fix the mech's not showing? and yes its installed 
  3. GloryToTheFirst1
    GloryToTheFirst1
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    Any chance for a MAD All In One pack? One last hurrah for these killer mods!
  4. robbiestrayer
    robbiestrayer
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    I just downloaded this mod and for the life of me cannot get them to appear in the Mech Delivery menu.  I have all of the requirements.
  5. TexasShooter
    TexasShooter
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    My favorite mech MDV-5C;  8 (C)ERLL, 3 Heavy LL, 3 (C)LAMS and all the cooling I can squeeze in.
  6. Mechozavrik
    Mechozavrik
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    Please, update this MONSTER for DLC4!!!  :)
    1. Marcach
      Marcach
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      It was mostly working with .335 but the update to .338 seems to have broken the number of slots.
    2. Syliar
      Syliar
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      One day we might get them back... One day...
    3. The6thMessenger
      The6thMessenger
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      I'm sorry man, you likely will not.

      UE ain't healthy for my PC actually, ruined my hard-drive that some files are corrupted.

      Having said that, source files are Distributed. 
    4. Degarron
      Degarron
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      Wait are you saying you'd be okay with others using this mod as a resource to make their own cause if so maybe make that a bit more clear in the description and downloads cause I would love to see this come back heck if you can offer it directly to the people who do Yet Another Clan Mech I love their mod and think they'd treat this really well
  7. DiakEagle
    DiakEagle
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    First off, awesome mod! Thank you to both The6thMessenger and StardragonEX! Being able to run a 130t Marauder that's faster than a 3R, has more firepower than a 4L, and as much armor as both an AL and BH is awesome.

    ... On the other hand, that's also one of my criticisms. Being able to run at 64kph with 20 internal PHS and Hardened Ferro on a superheavy seems very overpowered. I don't know if the system would allow for lowering the speed while still requiring two engines, but that would be my recommendation.

    Also, are there plans on updating the mech quirks? Having all the variants,, even the ballistic and energy ones, be missile platforms is very offputting.

    Regardless, I'm still loving the mod, and working on getting my 3rd Marauder V.

    1. UgilyGoon
      UgilyGoon
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      I have been playing around with modifying the mech quirks around T6m's descriptions to very good effect so far. Need to balance them out a little more testing. Really need to get the missile hard points and correct loadouts bug fixed. If I can figure out how to load and mod the source files, I would give it a shot. So far, I am struggling with figuring out how to use the mod editor if that is the procedure. Any help would be appreciated. I will do a top post requesting advise.
  8. shimrra102
    shimrra102
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    is it normal the speed is capped at 32?
    I'm running two cores 400 and should be going at around 99

    EDIT: found the problem, xeno optimizer was creating this problem
  9. seppi141
    seppi141
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    i have the Marauder MDV -DV Devastator and a quirk says Missile platform but the mech dosent have any missile hardpoints
    and it also has hardpoints that are unusable
  10. IlHibanalI
    IlHibanalI
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    Alright I'm at a loss here, why dont any of the variants have missle slots. I have YAML active. please help.